[PATCH] md: Allow re-add to work on array without bitmaps

When an array has a bitmap, a device can be removed and re-added and only
blocks changes since the removal (as recorded in the bitmap) will be resynced.

It should be possible to do a similar thing to arrays without bitmaps.  i.e.
if a device is removed and re-added and *no* changes have been made in the
interim, then the add should not require a resync.

This patch allows that option.  This means that when assembling an array one
device at a time (e.g.  during device discovery) the array can be enabled
read-only as soon as enough devices are available, but extra devices can still
be added without causing a resync.

Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
NeilBrown
2006-06-26 00:27:56 -07:00
committed by Linus Torvalds
parent 3285edf152
commit 07d84d109d
2 changed files with 20 additions and 11 deletions

View File

@@ -1625,6 +1625,12 @@ static sector_t sync_request(mddev_t *mddev, sector_t sector_nr, int *skipped, i
/* before building a request, check if we can skip these blocks..
* This call the bitmap_start_sync doesn't actually record anything
*/
if (mddev->bitmap == NULL &&
mddev->recovery_cp == MaxSector &&
conf->fullsync == 0) {
*skipped = 1;
return max_sector - sector_nr;
}
if (!bitmap_start_sync(mddev->bitmap, sector_nr, &sync_blocks, 1) &&
!conf->fullsync && !test_bit(MD_RECOVERY_REQUESTED, &mddev->recovery)) {
/* We can skip this block, and probably several more */