ps3: use symbolic names for video modes

Use symbolic names for video modes

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Geert Uytterhoeven
2008-02-06 01:39:29 -08:00
committed by Linus Torvalds
parent 3c4f594a6d
commit 084ffff298
3 changed files with 60 additions and 37 deletions

View File

@@ -542,7 +542,7 @@ static void ps3av_set_videomode_packet(u32 id)
static void ps3av_set_videomode_cont(u32 id, u32 old_id)
{
static int vesa = 0;
static int vesa;
int res;
/* video signal off */
@@ -552,9 +552,9 @@ static void ps3av_set_videomode_cont(u32 id, u32 old_id)
* AV backend needs non-VESA mode setting at least one time
* when VESA mode is used.
*/
if (vesa == 0 && (id & PS3AV_MODE_MASK) >= 11) {
if (vesa == 0 && (id & PS3AV_MODE_MASK) >= PS3AV_MODE_WXGA) {
/* vesa mode */
ps3av_set_videomode_packet(2); /* 480P */
ps3av_set_videomode_packet(PS3AV_MODE_480P);
}
vesa = 1;
@@ -594,20 +594,21 @@ static const struct {
unsigned mask : 19;
unsigned id : 4;
} ps3av_preferred_modes[] = {
{ .mask = PS3AV_RESBIT_WUXGA << SHIFT_VESA, .id = 13 },
{ .mask = PS3AV_RESBIT_1920x1080P << SHIFT_60, .id = 5 },
{ .mask = PS3AV_RESBIT_1920x1080P << SHIFT_50, .id = 10 },
{ .mask = PS3AV_RESBIT_1920x1080I << SHIFT_60, .id = 4 },
{ .mask = PS3AV_RESBIT_1920x1080I << SHIFT_50, .id = 9 },
{ .mask = PS3AV_RESBIT_SXGA << SHIFT_VESA, .id = 12 },
{ .mask = PS3AV_RESBIT_WXGA << SHIFT_VESA, .id = 11 },
{ .mask = PS3AV_RESBIT_1280x720P << SHIFT_60, .id = 3 },
{ .mask = PS3AV_RESBIT_1280x720P << SHIFT_50, .id = 8 },
{ .mask = PS3AV_RESBIT_720x480P << SHIFT_60, .id = 2 },
{ .mask = PS3AV_RESBIT_720x576P << SHIFT_50, .id = 7 },
{ PS3AV_RESBIT_WUXGA << SHIFT_VESA, PS3AV_MODE_WUXGA },
{ PS3AV_RESBIT_1920x1080P << SHIFT_60, PS3AV_MODE_1080P60 },
{ PS3AV_RESBIT_1920x1080P << SHIFT_50, PS3AV_MODE_1080P50 },
{ PS3AV_RESBIT_1920x1080I << SHIFT_60, PS3AV_MODE_1080I60 },
{ PS3AV_RESBIT_1920x1080I << SHIFT_50, PS3AV_MODE_1080I50 },
{ PS3AV_RESBIT_SXGA << SHIFT_VESA, PS3AV_MODE_SXGA },
{ PS3AV_RESBIT_WXGA << SHIFT_VESA, PS3AV_MODE_WXGA },
{ PS3AV_RESBIT_1280x720P << SHIFT_60, PS3AV_MODE_720P60 },
{ PS3AV_RESBIT_1280x720P << SHIFT_50, PS3AV_MODE_720P50 },
{ PS3AV_RESBIT_720x480P << SHIFT_60, PS3AV_MODE_480P },
{ PS3AV_RESBIT_720x576P << SHIFT_50, PS3AV_MODE_576P },
};
static int ps3av_resbit2id(u32 res_50, u32 res_60, u32 res_vesa)
static enum ps3av_mode_num ps3av_resbit2id(u32 res_50, u32 res_60,
u32 res_vesa)
{
unsigned int i;
u32 res_all;
@@ -636,9 +637,9 @@ static int ps3av_resbit2id(u32 res_50, u32 res_60, u32 res_vesa)
return 0;
}
static int ps3av_hdmi_get_id(struct ps3av_info_monitor *info)
static enum ps3av_mode_num ps3av_hdmi_get_id(struct ps3av_info_monitor *info)
{
int id;
enum ps3av_mode_num id;
if (safe_mode)
return PS3AV_DEFAULT_HDMI_MODE_ID_REG_60;
@@ -852,7 +853,7 @@ int ps3av_set_video_mode(u32 id)
/* auto mode */
option = id & ~PS3AV_MODE_MASK;
if ((id & PS3AV_MODE_MASK) == 0) {
if ((id & PS3AV_MODE_MASK) == PS3AV_MODE_AUTO) {
id = ps3av_auto_videomode(&ps3av->av_hw_conf);
if (id < 1) {
printk(KERN_ERR "%s: invalid id :%d\n", __func__, id);
@@ -958,7 +959,7 @@ static int ps3av_probe(struct ps3_system_bus_device *dev)
return -ENOMEM;
mutex_init(&ps3av->mutex);
ps3av->ps3av_mode = 0;
ps3av->ps3av_mode = PS3AV_MODE_AUTO;
ps3av->dev = dev;
INIT_WORK(&ps3av->work, ps3avd);