fbdev: add fb_read/fb_write functions for framebuffers in system RAM
The functions fb_read() and fb_write in fbmem.c assume that the framebuffer is in IO memory. However, we have 3 drivers (hecubafb, arcfb, and vfb) where the framebuffer is allocated from system RAM (via vmalloc). Using __raw_read/__raw_write (fb_readl/fb_writel) for these drivers is illegal, especially in other platforms. Create file read and write methods for these types of drivers. These are named fb_sys_read() and fb_sys_write(). Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Linus Torvalds
parent
3f9b0880e4
commit
09aaf268eb
@@ -903,6 +903,10 @@ extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
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extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
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extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
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extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
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extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
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size_t count, loff_t *ppos);
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extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
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size_t count, loff_t *ppos);
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/* drivers/video/fbmem.c */
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extern int register_framebuffer(struct fb_info *fb_info);
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