sparc32: Kill smp_message_pass() and related code.
Completely unused, and it just makes the SMP message passing code on 32-bit sparc look more complex than it is. Signed-off-by: David S. Miller <davem@davemloft.net>
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@@ -335,37 +335,6 @@ void smp4d_cross_call_irq(void)
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ccall_info.processors_out[i] = 1;
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}
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static int smp4d_stop_cpu_sender;
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static void smp4d_stop_cpu(void)
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{
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int me = hard_smp4d_processor_id();
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if (me != smp4d_stop_cpu_sender)
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while(1) barrier();
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}
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/* Cross calls, in order to work efficiently and atomically do all
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* the message passing work themselves, only stopcpu and reschedule
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* messages come through here.
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*/
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void smp4d_message_pass(int target, int msg, unsigned long data, int wait)
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{
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int me = hard_smp4d_processor_id();
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SMP_PRINTK(("smp4d_message_pass %d %d %08lx %d\n", target, msg, data, wait));
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if (msg == MSG_STOP_CPU && target == MSG_ALL_BUT_SELF) {
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unsigned long flags;
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static DEFINE_SPINLOCK(stop_cpu_lock);
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spin_lock_irqsave(&stop_cpu_lock, flags);
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smp4d_stop_cpu_sender = me;
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smp4d_cross_call((smpfunc_t)smp4d_stop_cpu, 0, 0, 0, 0, 0);
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spin_unlock_irqrestore(&stop_cpu_lock, flags);
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}
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printk("Yeeee, trying to send SMP msg(%d) to %d on cpu %d\n", msg, target, me);
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panic("Bogon SMP message pass.");
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}
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void smp4d_percpu_timer_interrupt(struct pt_regs *regs)
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{
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struct pt_regs *old_regs;
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@@ -439,7 +408,6 @@ void __init sun4d_init_smp(void)
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BTFIXUPSET_BLACKBOX(hard_smp_processor_id, smp4d_blackbox_id);
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BTFIXUPSET_BLACKBOX(load_current, smp4d_blackbox_current);
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BTFIXUPSET_CALL(smp_cross_call, smp4d_cross_call, BTFIXUPCALL_NORM);
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BTFIXUPSET_CALL(smp_message_pass, smp4d_message_pass, BTFIXUPCALL_NORM);
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BTFIXUPSET_CALL(__hard_smp_processor_id, __smp4d_processor_id, BTFIXUPCALL_NORM);
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for (i = 0; i < NR_CPUS; i++) {
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