Input: introduce input_inject_event() function

Create input_inject_event() function which is to be used by input
handlers as opposed to input_event() which is reserved for drivers
implementing input devices. The difference is that if device is
"grabbed" by some process input_inject_event() will ignore events
unless sent from the handle that is currently owns the device.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Dmitry Torokhov
2006-07-06 00:22:43 -04:00
parent c7e8dc6ee6
commit 0e739d2876
4 changed files with 49 additions and 21 deletions

View File

@ -223,13 +223,13 @@ static void kd_nosound(unsigned long ignored)
{
struct list_head *node;
list_for_each(node,&kbd_handler.h_list) {
list_for_each(node, &kbd_handler.h_list) {
struct input_handle *handle = to_handle_h(node);
if (test_bit(EV_SND, handle->dev->evbit)) {
if (test_bit(SND_TONE, handle->dev->sndbit))
input_event(handle->dev, EV_SND, SND_TONE, 0);
input_inject_event(handle, EV_SND, SND_TONE, 0);
if (test_bit(SND_BELL, handle->dev->sndbit))
input_event(handle->dev, EV_SND, SND_BELL, 0);
input_inject_event(handle, EV_SND, SND_BELL, 0);
}
}
}
@ -247,11 +247,11 @@ void kd_mksound(unsigned int hz, unsigned int ticks)
struct input_handle *handle = to_handle_h(node);
if (test_bit(EV_SND, handle->dev->evbit)) {
if (test_bit(SND_TONE, handle->dev->sndbit)) {
input_event(handle->dev, EV_SND, SND_TONE, hz);
input_inject_event(handle, EV_SND, SND_TONE, hz);
break;
}
if (test_bit(SND_BELL, handle->dev->sndbit)) {
input_event(handle->dev, EV_SND, SND_BELL, 1);
input_inject_event(handle, EV_SND, SND_BELL, 1);
break;
}
}
@ -272,15 +272,15 @@ int kbd_rate(struct kbd_repeat *rep)
unsigned int d = 0;
unsigned int p = 0;
list_for_each(node,&kbd_handler.h_list) {
list_for_each(node, &kbd_handler.h_list) {
struct input_handle *handle = to_handle_h(node);
struct input_dev *dev = handle->dev;
if (test_bit(EV_REP, dev->evbit)) {
if (rep->delay > 0)
input_event(dev, EV_REP, REP_DELAY, rep->delay);
input_inject_event(handle, EV_REP, REP_DELAY, rep->delay);
if (rep->period > 0)
input_event(dev, EV_REP, REP_PERIOD, rep->period);
input_inject_event(handle, EV_REP, REP_PERIOD, rep->period);
d = dev->rep[REP_DELAY];
p = dev->rep[REP_PERIOD];
}
@ -988,7 +988,7 @@ static inline unsigned char getleds(void)
* interrupt routines for this thing allows us to easily mask
* this when we don't want any of the above to happen.
* This allows for easy and efficient race-condition prevention
* for kbd_start => input_event(dev, EV_LED, ...) => ...
* for kbd_start => input_inject_event(dev, EV_LED, ...) => ...
*/
static void kbd_bh(unsigned long dummy)
@ -998,11 +998,11 @@ static void kbd_bh(unsigned long dummy)
if (leds != ledstate) {
list_for_each(node, &kbd_handler.h_list) {
struct input_handle * handle = to_handle_h(node);
input_event(handle->dev, EV_LED, LED_SCROLLL, !!(leds & 0x01));
input_event(handle->dev, EV_LED, LED_NUML, !!(leds & 0x02));
input_event(handle->dev, EV_LED, LED_CAPSL, !!(leds & 0x04));
input_sync(handle->dev);
struct input_handle *handle = to_handle_h(node);
input_inject_event(handle, EV_LED, LED_SCROLLL, !!(leds & 0x01));
input_inject_event(handle, EV_LED, LED_NUML, !!(leds & 0x02));
input_inject_event(handle, EV_LED, LED_CAPSL, !!(leds & 0x04));
input_inject_event(handle, EV_SYN, SYN_REPORT, 0);
}
}
@ -1310,10 +1310,10 @@ static void kbd_start(struct input_handle *handle)
tasklet_disable(&keyboard_tasklet);
if (leds != 0xff) {
input_event(handle->dev, EV_LED, LED_SCROLLL, !!(leds & 0x01));
input_event(handle->dev, EV_LED, LED_NUML, !!(leds & 0x02));
input_event(handle->dev, EV_LED, LED_CAPSL, !!(leds & 0x04));
input_sync(handle->dev);
input_inject_event(handle, EV_LED, LED_SCROLLL, !!(leds & 0x01));
input_inject_event(handle, EV_LED, LED_NUML, !!(leds & 0x02));
input_inject_event(handle, EV_LED, LED_CAPSL, !!(leds & 0x04));
input_inject_event(handle, EV_SYN, SYN_REPORT, 0);
}
tasklet_enable(&keyboard_tasklet);
}