mfd: Allow for const stmpe keyboard data
Since it's not like we will re-arrange the keys at run-time, it seems proper to allow the keymap data to be const. This solves a compilation warning in ux500. Cc: Dmitry Torokhov <dtor@mail.ru> Signed-off-by: Linus Walleij <linus.walleij@linaro.org> Signed-off-by: Samuel Ortiz <sameo@linux.intel.com>
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Samuel Ortiz
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887c8ec721
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1379f49ea9
@@ -117,7 +117,7 @@ struct matrix_keymap_data;
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* @no_autorepeat: disable key autorepeat
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* @no_autorepeat: disable key autorepeat
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*/
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*/
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struct stmpe_keypad_platform_data {
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struct stmpe_keypad_platform_data {
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struct matrix_keymap_data *keymap_data;
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const struct matrix_keymap_data *keymap_data;
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unsigned int debounce_ms;
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unsigned int debounce_ms;
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unsigned int scan_count;
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unsigned int scan_count;
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bool no_autorepeat;
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bool no_autorepeat;
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