Cache xtime every call to update_wall_time
This avoids xtime lag seen with dynticks, because while 'xtime' itself is still not updated often, we keep a 'xtime_cache' variable around that contains the approximate real-time that _is_ updated each time we do a 'update_wall_time()', and is thus never off by more than one tick. IOW, this restores the original semantics for 'xtime' users, as long as you use the proper abstraction functions (ie 'current_kernel_time()' or 'get_seconds()' depending on whether you want a timespec or just the seconds field). [ Updated Patch. As penance for my sins I've also yanked another #ifdef that was added to avoid the xtime lag w/ hrtimers. ] Signed-off-by: John Stultz <johnstul@us.ibm.com> Cc: Ingo Molnar <mingo@elte.hu> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Linus Torvalds
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@ -99,11 +99,7 @@ extern int update_persistent_clock(struct timespec now);
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extern int no_sync_cmos_clock __read_mostly;
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void timekeeping_init(void);
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static inline unsigned long get_seconds(void)
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{
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return xtime.tv_sec;
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}
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unsigned long get_seconds(void);
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struct timespec current_kernel_time(void);
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#define CURRENT_TIME (current_kernel_time())
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