Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
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Documentation/SubmittingPatches
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374
Documentation/SubmittingPatches
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How to Get Your Change Into the Linux Kernel
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or
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Care And Operation Of Your Linus Torvalds
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For a person or company who wishes to submit a change to the Linux
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kernel, the process can sometimes be daunting if you're not familiar
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with "the system." This text is a collection of suggestions which
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can greatly increase the chances of your change being accepted.
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If you are submitting a driver, also read Documentation/SubmittingDrivers.
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--------------------------------------------
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SECTION 1 - CREATING AND SENDING YOUR CHANGE
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--------------------------------------------
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1) "diff -up"
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------------
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Use "diff -up" or "diff -uprN" to create patches.
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All changes to the Linux kernel occur in the form of patches, as
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generated by diff(1). When creating your patch, make sure to create it
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in "unified diff" format, as supplied by the '-u' argument to diff(1).
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Also, please use the '-p' argument which shows which C function each
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change is in - that makes the resultant diff a lot easier to read.
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Patches should be based in the root kernel source directory,
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not in any lower subdirectory.
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To create a patch for a single file, it is often sufficient to do:
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SRCTREE= linux-2.4
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MYFILE= drivers/net/mydriver.c
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cd $SRCTREE
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cp $MYFILE $MYFILE.orig
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vi $MYFILE # make your change
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cd ..
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diff -up $SRCTREE/$MYFILE{.orig,} > /tmp/patch
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To create a patch for multiple files, you should unpack a "vanilla",
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or unmodified kernel source tree, and generate a diff against your
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own source tree. For example:
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MYSRC= /devel/linux-2.4
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tar xvfz linux-2.4.0-test11.tar.gz
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mv linux linux-vanilla
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wget http://www.moses.uklinux.net/patches/dontdiff
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diff -uprN -X dontdiff linux-vanilla $MYSRC > /tmp/patch
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rm -f dontdiff
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"dontdiff" is a list of files which are generated by the kernel during
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the build process, and should be ignored in any diff(1)-generated
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patch. dontdiff is maintained by Tigran Aivazian <tigran@veritas.com>
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Make sure your patch does not include any extra files which do not
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belong in a patch submission. Make sure to review your patch -after-
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generated it with diff(1), to ensure accuracy.
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If your changes produce a lot of deltas, you may want to look into
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splitting them into individual patches which modify things in
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logical stages, this will facilitate easier reviewing by other
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kernel developers, very important if you want your patch accepted.
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There are a number of scripts which can aid in this;
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Quilt:
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http://savannah.nongnu.org/projects/quilt
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Randy Dunlap's patch scripts:
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http://developer.osdl.org/rddunlap/scripts/patching-scripts.tgz
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Andrew Morton's patch scripts:
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http://www.zip.com.au/~akpm/linux/patches/patch-scripts-0.16
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2) Describe your changes.
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Describe the technical detail of the change(s) your patch includes.
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Be as specific as possible. The WORST descriptions possible include
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things like "update driver X", "bug fix for driver X", or "this patch
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includes updates for subsystem X. Please apply."
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If your description starts to get long, that's a sign that you probably
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need to split up your patch. See #3, next.
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3) Separate your changes.
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Separate each logical change into its own patch.
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For example, if your changes include both bug fixes and performance
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enhancements for a single driver, separate those changes into two
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or more patches. If your changes include an API update, and a new
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driver which uses that new API, separate those into two patches.
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On the other hand, if you make a single change to numerous files,
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group those changes into a single patch. Thus a single logical change
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is contained within a single patch.
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If one patch depends on another patch in order for a change to be
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complete, that is OK. Simply note "this patch depends on patch X"
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in your patch description.
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4) Select e-mail destination.
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Look through the MAINTAINERS file and the source code, and determine
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if your change applies to a specific subsystem of the kernel, with
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an assigned maintainer. If so, e-mail that person.
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If no maintainer is listed, or the maintainer does not respond, send
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your patch to the primary Linux kernel developer's mailing list,
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linux-kernel@vger.kernel.org. Most kernel developers monitor this
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e-mail list, and can comment on your changes.
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Linus Torvalds is the final arbiter of all changes accepted into the
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Linux kernel. His e-mail address is <torvalds@osdl.org>. He gets
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a lot of e-mail, so typically you should do your best to -avoid- sending
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him e-mail.
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Patches which are bug fixes, are "obvious" changes, or similarly
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require little discussion should be sent or CC'd to Linus. Patches
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which require discussion or do not have a clear advantage should
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usually be sent first to linux-kernel. Only after the patch is
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discussed should the patch then be submitted to Linus.
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For small patches you may want to CC the Trivial Patch Monkey
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trivial@rustcorp.com.au set up by Rusty Russell; which collects "trivial"
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patches. Trivial patches must qualify for one of the following rules:
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Spelling fixes in documentation
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Spelling fixes which could break grep(1).
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Warning fixes (cluttering with useless warnings is bad)
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Compilation fixes (only if they are actually correct)
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Runtime fixes (only if they actually fix things)
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Removing use of deprecated functions/macros (eg. check_region).
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Contact detail and documentation fixes
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Non-portable code replaced by portable code (even in arch-specific,
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since people copy, as long as it's trivial)
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Any fix by the author/maintainer of the file. (ie. patch monkey
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in re-transmission mode)
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5) Select your CC (e-mail carbon copy) list.
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Unless you have a reason NOT to do so, CC linux-kernel@vger.kernel.org.
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Other kernel developers besides Linus need to be aware of your change,
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so that they may comment on it and offer code review and suggestions.
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linux-kernel is the primary Linux kernel developer mailing list.
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Other mailing lists are available for specific subsystems, such as
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USB, framebuffer devices, the VFS, the SCSI subsystem, etc. See the
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MAINTAINERS file for a mailing list that relates specifically to
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your change.
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Even if the maintainer did not respond in step #4, make sure to ALWAYS
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copy the maintainer when you change their code.
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For small patches you may want to CC the Trivial Patch Monkey
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trivial@rustcorp.com.au set up by Rusty Russell; which collects "trivial"
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patches. Trivial patches must qualify for one of the following rules:
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Spelling fixes in documentation
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Spelling fixes which could break grep(1).
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Warning fixes (cluttering with useless warnings is bad)
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Compilation fixes (only if they are actually correct)
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Runtime fixes (only if they actually fix things)
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Removing use of deprecated functions/macros (eg. check_region).
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Contact detail and documentation fixes
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Non-portable code replaced by portable code (even in arch-specific,
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since people copy, as long as it's trivial)
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Any fix by the author/maintainer of the file. (ie. patch monkey
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in re-transmission mode)
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6) No MIME, no links, no compression, no attachments. Just plain text.
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Linus and other kernel developers need to be able to read and comment
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on the changes you are submitting. It is important for a kernel
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developer to be able to "quote" your changes, using standard e-mail
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tools, so that they may comment on specific portions of your code.
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For this reason, all patches should be submitting e-mail "inline".
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WARNING: Be wary of your editor's word-wrap corrupting your patch,
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if you choose to cut-n-paste your patch.
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Do not attach the patch as a MIME attachment, compressed or not.
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Many popular e-mail applications will not always transmit a MIME
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attachment as plain text, making it impossible to comment on your
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code. A MIME attachment also takes Linus a bit more time to process,
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decreasing the likelihood of your MIME-attached change being accepted.
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Exception: If your mailer is mangling patches then someone may ask
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you to re-send them using MIME.
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7) E-mail size.
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When sending patches to Linus, always follow step #6.
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Large changes are not appropriate for mailing lists, and some
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maintainers. If your patch, uncompressed, exceeds 40 kB in size,
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it is preferred that you store your patch on an Internet-accessible
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server, and provide instead a URL (link) pointing to your patch.
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8) Name your kernel version.
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It is important to note, either in the subject line or in the patch
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description, the kernel version to which this patch applies.
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If the patch does not apply cleanly to the latest kernel version,
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Linus will not apply it.
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9) Don't get discouraged. Re-submit.
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After you have submitted your change, be patient and wait. If Linus
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likes your change and applies it, it will appear in the next version
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of the kernel that he releases.
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However, if your change doesn't appear in the next version of the
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kernel, there could be any number of reasons. It's YOUR job to
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narrow down those reasons, correct what was wrong, and submit your
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updated change.
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It is quite common for Linus to "drop" your patch without comment.
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That's the nature of the system. If he drops your patch, it could be
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due to
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* Your patch did not apply cleanly to the latest kernel version
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* Your patch was not sufficiently discussed on linux-kernel.
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* A style issue (see section 2),
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* An e-mail formatting issue (re-read this section)
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* A technical problem with your change
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* He gets tons of e-mail, and yours got lost in the shuffle
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* You are being annoying (See Figure 1)
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When in doubt, solicit comments on linux-kernel mailing list.
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10) Include PATCH in the subject
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Due to high e-mail traffic to Linus, and to linux-kernel, it is common
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convention to prefix your subject line with [PATCH]. This lets Linus
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and other kernel developers more easily distinguish patches from other
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e-mail discussions.
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11) Sign your work
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To improve tracking of who did what, especially with patches that can
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percolate to their final resting place in the kernel through several
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layers of maintainers, we've introduced a "sign-off" procedure on
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patches that are being emailed around.
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The sign-off is a simple line at the end of the explanation for the
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patch, which certifies that you wrote it or otherwise have the right to
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pass it on as a open-source patch. The rules are pretty simple: if you
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can certify the below:
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Developer's Certificate of Origin 1.0
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By making a contribution to this project, I certify that:
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(a) The contribution was created in whole or in part by me and I
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have the right to submit it under the open source license
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indicated in the file; or
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(b) The contribution is based upon previous work that, to the best
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of my knowledge, is covered under an appropriate open source
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license and I have the right under that license to submit that
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work with modifications, whether created in whole or in part
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by me, under the same open source license (unless I am
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permitted to submit under a different license), as indicated
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in the file; or
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(c) The contribution was provided directly to me by some other
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person who certified (a), (b) or (c) and I have not modified
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it.
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then you just add a line saying
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Signed-off-by: Random J Developer <random@developer.org>
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Some people also put extra tags at the end. They'll just be ignored for
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now, but you can do this to mark internal company procedures or just
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point out some special detail about the sign-off.
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-----------------------------------
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SECTION 2 - HINTS, TIPS, AND TRICKS
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-----------------------------------
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This section lists many of the common "rules" associated with code
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submitted to the kernel. There are always exceptions... but you must
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have a really good reason for doing so. You could probably call this
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section Linus Computer Science 101.
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1) Read Documentation/CodingStyle
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Nuff said. If your code deviates too much from this, it is likely
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to be rejected without further review, and without comment.
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2) #ifdefs are ugly
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Code cluttered with ifdefs is difficult to read and maintain. Don't do
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it. Instead, put your ifdefs in a header, and conditionally define
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'static inline' functions, or macros, which are used in the code.
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Let the compiler optimize away the "no-op" case.
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Simple example, of poor code:
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dev = alloc_etherdev (sizeof(struct funky_private));
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if (!dev)
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return -ENODEV;
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#ifdef CONFIG_NET_FUNKINESS
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init_funky_net(dev);
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#endif
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Cleaned-up example:
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(in header)
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#ifndef CONFIG_NET_FUNKINESS
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static inline void init_funky_net (struct net_device *d) {}
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#endif
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(in the code itself)
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dev = alloc_etherdev (sizeof(struct funky_private));
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if (!dev)
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return -ENODEV;
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init_funky_net(dev);
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3) 'static inline' is better than a macro
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Static inline functions are greatly preferred over macros.
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They provide type safety, have no length limitations, no formatting
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limitations, and under gcc they are as cheap as macros.
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Macros should only be used for cases where a static inline is clearly
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suboptimal [there a few, isolated cases of this in fast paths],
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or where it is impossible to use a static inline function [such as
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string-izing].
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'static inline' is preferred over 'static __inline__', 'extern inline',
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and 'extern __inline__'.
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4) Don't over-design.
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Don't try to anticipate nebulous future cases which may or may not
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be useful: "Make it as simple as you can, and no simpler"
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Reference in New Issue
Block a user