[SK_BUFF]: Convert skb->tail to sk_buff_data_t
So that it is also an offset from skb->head, reduces its size from 8 to 4 bytes on 64bit architectures, allowing us to combine the 4 bytes hole left by the layer headers conversion, reducing struct sk_buff size to 256 bytes, i.e. 4 64byte cachelines, and since the sk_buff slab cache is SLAB_HWCACHE_ALIGN... :-) Many calculations that previously required that skb->{transport,network, mac}_header be first converted to a pointer now can be done directly, being meaningful as offsets or pointers. Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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David S. Miller
parent
be8bd86321
commit
27a884dc3c
@@ -2357,7 +2357,7 @@ static struct sk_buff *fill_packet_ipv4(struct net_device *odev,
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*vlan_encapsulated_proto = htons(ETH_P_IP);
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}
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skb_set_network_header(skb, skb->tail - skb->data);
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skb->network_header = skb->tail;
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skb->transport_header = skb->network_header + sizeof(struct iphdr);
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skb_put(skb, sizeof(struct iphdr) + sizeof(struct udphdr));
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@@ -2696,7 +2696,7 @@ static struct sk_buff *fill_packet_ipv6(struct net_device *odev,
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*vlan_encapsulated_proto = htons(ETH_P_IPV6);
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}
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skb_set_network_header(skb, skb->tail - skb->data);
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skb->network_header = skb->tail;
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skb->transport_header = skb->network_header + sizeof(struct ipv6hdr);
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skb_put(skb, sizeof(struct ipv6hdr) + sizeof(struct udphdr));
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