kconfig/menuconfig: lxdialog is now built-in
lxdialog was previously called as an external program causing screen to flicker when used. With this patch lxdialog is now built-in. It is loosly based om previous work by: Petr Baudis <pasky@ucw.cz> Following is a list of changes: o Moved build of dialog routings to kconfig Makefile o menubox + checklist uses a new item list to hold all menu items o in util.c implmented helper function to deal with item list o menubox now uses parameters to save scroll state (avoids temp file) o textbox now get text to be displayed as parameter and not a file o make sure to properly delete subwin's before main windows o killed unused files: lxdialog.c msgbox.c o modified return value for ESC to match direct calling o in a few places the code has been adjusted to 80 char wide o in textbox a small refactoring was made to make code remotely readable o in mconf removed all unused stuff (functions/variables) Following is a list of know short comings: a) pressing ESC twice will be interpreted as two ESC presses b) resize does not work. menuconfig needs to be restarted to be adjusted Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
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Sam Ravnborg
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350b5b7638
commit
2982de6993
@ -268,13 +268,18 @@ void dialog_clear(void)
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/*
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* Do some initialization for dialog
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*/
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void init_dialog(void)
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void init_dialog(const char *backtitle)
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{
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dlg.backtitle = backtitle;
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color_setup(getenv("MENUCONFIG_COLOR"));
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}
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void reset_dialog(void)
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{
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initscr(); /* Init curses */
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keypad(stdscr, TRUE);
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cbreak();
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noecho();
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color_setup(getenv("MENUCONFIG_COLOR"));
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dialog_clear();
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}
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@ -471,3 +476,128 @@ int first_alpha(const char *string, const char *exempt)
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return 0;
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}
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struct dialog_list *item_cur;
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struct dialog_list item_nil;
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struct dialog_list *item_head;
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void item_reset(void)
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{
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struct dialog_list *p, *next;
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for (p = item_head; p; p = next) {
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next = p->next;
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free(p);
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}
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item_head = NULL;
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item_cur = &item_nil;
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}
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void item_make(const char *fmt, ...)
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{
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va_list ap;
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struct dialog_list *p = malloc(sizeof(*p));
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if (item_head)
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item_cur->next = p;
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else
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item_head = p;
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item_cur = p;
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memset(p, 0, sizeof(*p));
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va_start(ap, fmt);
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vsnprintf(item_cur->node.str, sizeof(item_cur->node.str), fmt, ap);
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va_end(ap);
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}
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void item_add_str(const char *fmt, ...)
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{
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va_list ap;
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size_t avail;
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avail = sizeof(item_cur->node.str) - strlen(item_cur->node.str);
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va_start(ap, fmt);
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vsnprintf(item_cur->node.str + strlen(item_cur->node.str),
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avail, fmt, ap);
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item_cur->node.str[sizeof(item_cur->node.str) - 1] = '\0';
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va_end(ap);
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}
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void item_set_tag(char tag)
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{
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item_cur->node.tag = tag;
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}
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void item_set_data(void *ptr)
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{
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item_cur->node.data = ptr;
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}
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void item_set_selected(int val)
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{
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item_cur->node.selected = val;
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}
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int item_activate_selected(void)
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{
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item_foreach()
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if (item_is_selected())
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return 1;
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return 0;
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}
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void *item_data(void)
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{
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return item_cur->node.data;
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}
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char item_tag(void)
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{
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return item_cur->node.tag;
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}
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int item_count(void)
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{
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int n = 0;
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struct dialog_list *p;
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for (p = item_head; p; p = p->next)
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n++;
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return n;
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}
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void item_set(int n)
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{
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int i = 0;
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item_foreach()
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if (i++ == n)
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return;
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}
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int item_n(void)
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{
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int n = 0;
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struct dialog_list *p;
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for (p = item_head; p; p = p->next) {
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if (p == item_cur)
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return n;
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n++;
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}
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return 0;
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}
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const char *item_str(void)
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{
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return item_cur->node.str;
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}
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int item_is_selected(void)
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{
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return (item_cur->node.selected != 0);
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}
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int item_is_tag(char tag)
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{
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return (item_cur->node.tag == tag);
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}
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