kconfig/menuconfig: lxdialog is now built-in

lxdialog was previously called as an external program causing screen
to flicker when used. With this patch lxdialog is now built-in.
It is loosly based om previous work by:  Petr Baudis <pasky@ucw.cz>

Following is a list of changes:
o Moved build of dialog routings to kconfig Makefile
o menubox + checklist uses a new item list to hold all menu items
o in util.c implmented helper function to deal with item list
o menubox now uses parameters to save scroll state (avoids temp file)
o textbox now get text to be displayed as parameter and not a file
o make sure to properly delete subwin's before main windows
o killed unused files: lxdialog.c msgbox.c
o modified return value for ESC to match direct calling
o in a few places the code has been adjusted to 80 char wide
o in textbox a small refactoring was made to make code remotely readable
o in mconf removed all unused stuff (functions/variables)

Following is a list of know short comings:
a) pressing ESC twice will be interpreted as two ESC presses
b) resize does not work. menuconfig needs to be restarted to be adjusted

Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
This commit is contained in:
Sam Ravnborg
2006-07-27 22:10:27 +02:00
committed by Sam Ravnborg
parent 350b5b7638
commit 2982de6993
12 changed files with 503 additions and 1020 deletions

View File

@ -268,13 +268,18 @@ void dialog_clear(void)
/*
* Do some initialization for dialog
*/
void init_dialog(void)
void init_dialog(const char *backtitle)
{
dlg.backtitle = backtitle;
color_setup(getenv("MENUCONFIG_COLOR"));
}
void reset_dialog(void)
{
initscr(); /* Init curses */
keypad(stdscr, TRUE);
cbreak();
noecho();
color_setup(getenv("MENUCONFIG_COLOR"));
dialog_clear();
}
@ -471,3 +476,128 @@ int first_alpha(const char *string, const char *exempt)
return 0;
}
struct dialog_list *item_cur;
struct dialog_list item_nil;
struct dialog_list *item_head;
void item_reset(void)
{
struct dialog_list *p, *next;
for (p = item_head; p; p = next) {
next = p->next;
free(p);
}
item_head = NULL;
item_cur = &item_nil;
}
void item_make(const char *fmt, ...)
{
va_list ap;
struct dialog_list *p = malloc(sizeof(*p));
if (item_head)
item_cur->next = p;
else
item_head = p;
item_cur = p;
memset(p, 0, sizeof(*p));
va_start(ap, fmt);
vsnprintf(item_cur->node.str, sizeof(item_cur->node.str), fmt, ap);
va_end(ap);
}
void item_add_str(const char *fmt, ...)
{
va_list ap;
size_t avail;
avail = sizeof(item_cur->node.str) - strlen(item_cur->node.str);
va_start(ap, fmt);
vsnprintf(item_cur->node.str + strlen(item_cur->node.str),
avail, fmt, ap);
item_cur->node.str[sizeof(item_cur->node.str) - 1] = '\0';
va_end(ap);
}
void item_set_tag(char tag)
{
item_cur->node.tag = tag;
}
void item_set_data(void *ptr)
{
item_cur->node.data = ptr;
}
void item_set_selected(int val)
{
item_cur->node.selected = val;
}
int item_activate_selected(void)
{
item_foreach()
if (item_is_selected())
return 1;
return 0;
}
void *item_data(void)
{
return item_cur->node.data;
}
char item_tag(void)
{
return item_cur->node.tag;
}
int item_count(void)
{
int n = 0;
struct dialog_list *p;
for (p = item_head; p; p = p->next)
n++;
return n;
}
void item_set(int n)
{
int i = 0;
item_foreach()
if (i++ == n)
return;
}
int item_n(void)
{
int n = 0;
struct dialog_list *p;
for (p = item_head; p; p = p->next) {
if (p == item_cur)
return n;
n++;
}
return 0;
}
const char *item_str(void)
{
return item_cur->node.str;
}
int item_is_selected(void)
{
return (item_cur->node.selected != 0);
}
int item_is_tag(char tag)
{
return (item_cur->node.tag == tag);
}