x86: Generate system call tables and unistd_*.h from tables
Generate system call tables and unistd_*.h automatically from the tables in arch/x86/syscalls. All other information, like NR_syscalls, is auto-generated, some of which is in asm-offsets_*.c. This allows us to keep all the system call information in one place, and allows for kernel space and user space to see different information; this is currently used for the ia32 system call numbers when building the 64-bit kernel, but will be used by the x32 ABI in the near future. This also removes some gratuitious differences between i386, x86-64 and ia32; in particular, now all system call tables are generated with the same mechanism. Cc: H. J. Lu <hjl.tools@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Michal Marek <mmarek@suse.cz> Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
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25
arch/x86/kernel/syscall_32.c
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25
arch/x86/kernel/syscall_32.c
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/* System call table for i386. */
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#include <linux/linkage.h>
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#include <linux/sys.h>
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#include <linux/cache.h>
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#include <asm/asm-offsets.h>
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#define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void sym(void) ;
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#include <asm/syscalls_32.h>
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#undef __SYSCALL_I386
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#define __SYSCALL_I386(nr, sym, compat) [nr] = sym,
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typedef asmlinkage void (*sys_call_ptr_t)(void);
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extern asmlinkage void sys_ni_syscall(void);
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const sys_call_ptr_t sys_call_table[__NR_syscall_max+1] = {
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/*
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* Smells like a like a compiler bug -- it doesn't work
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* when the & below is removed.
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*/
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[0 ... __NR_syscall_max] = &sys_ni_syscall,
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#include <asm/syscalls_32.h>
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};
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