Btrfs: Always use 64bit inode number

There's a potential problem in 32bit system when we exhaust 32bit inode
numbers and start to allocate big inode numbers, because btrfs uses
inode->i_ino in many places.

So here we always use BTRFS_I(inode)->location.objectid, which is an
u64 variable.

There are 2 exceptions that BTRFS_I(inode)->location.objectid !=
inode->i_ino: the btree inode (0 vs 1) and empty subvol dirs (256 vs 2),
and inode->i_ino will be used in those cases.

Another reason to make this change is I'm going to use a special inode
to save free ino cache, and the inode number must be > (u64)-256.

Signed-off-by: Li Zefan <lizf@cn.fujitsu.com>
This commit is contained in:
Li Zefan
2011-04-20 10:31:50 +08:00
parent 0414efae79
commit 33345d0152
13 changed files with 208 additions and 182 deletions

View File

@ -208,8 +208,9 @@ static int __btrfs_lookup_bio_sums(struct btrfs_root *root,
EXTENT_NODATASUM, GFP_NOFS);
} else {
printk(KERN_INFO "btrfs no csum found "
"for inode %lu start %llu\n",
inode->i_ino,
"for inode %llu start %llu\n",
(unsigned long long)
btrfs_ino(inode),
(unsigned long long)offset);
}
item = NULL;