Input: grip - fix crash when accessing device
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
@@ -192,6 +192,9 @@ static void grip_poll(struct gameport *gameport)
|
|||||||
for (i = 0; i < 2; i++) {
|
for (i = 0; i < 2; i++) {
|
||||||
|
|
||||||
dev = grip->dev[i];
|
dev = grip->dev[i];
|
||||||
|
if (!dev)
|
||||||
|
continue;
|
||||||
|
|
||||||
grip->reads++;
|
grip->reads++;
|
||||||
|
|
||||||
switch (grip->mode[i]) {
|
switch (grip->mode[i]) {
|
||||||
|
Reference in New Issue
Block a user