Revert "cpusets: randomize node rotor used in cpuset_mem_spread_node()"

This reverts commit 0ac0c0d0f8, which
caused cross-architecture build problems for all the wrong reasons.
IA64 already added its own version of __node_random(), but the fact is,
there is nothing architectural about the function, and the original
commit was just badly done. Revert it, since no fix is forthcoming.

Requested-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Linus Torvalds
2010-05-30 09:00:03 -07:00
parent b612a05537
commit 35926ff5fb
5 changed files with 1 additions and 31 deletions

View File

@ -66,8 +66,6 @@
* int num_online_nodes() Number of online Nodes
* int num_possible_nodes() Number of all possible Nodes
*
* int node_random(mask) Random node with set bit in mask
*
* int node_online(node) Is some node online?
* int node_possible(node) Is some node possible?
*
@ -432,10 +430,6 @@ static inline void node_set_offline(int nid)
node_clear_state(nid, N_ONLINE);
nr_online_nodes = num_node_state(N_ONLINE);
}
#define node_random(mask) __node_random(&(mask))
extern int __node_random(const nodemask_t *maskp);
#else
static inline int node_state(int node, enum node_states state)
@ -466,8 +460,6 @@ static inline int num_node_state(enum node_states state)
#define node_set_online(node) node_set_state((node), N_ONLINE)
#define node_set_offline(node) node_clear_state((node), N_ONLINE)
static inline int node_random(const nodemask_t mask) { return 0; }
#endif
#define node_online_map node_states[N_ONLINE]