Revert "cpusets: randomize node rotor used in cpuset_mem_spread_node()"
This reverts commit 0ac0c0d0f8
, which
caused cross-architecture build problems for all the wrong reasons.
IA64 already added its own version of __node_random(), but the fact is,
there is nothing architectural about the function, and the original
commit was just badly done. Revert it, since no fix is forthcoming.
Requested-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
@ -66,8 +66,6 @@
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* int num_online_nodes() Number of online Nodes
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* int num_possible_nodes() Number of all possible Nodes
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*
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* int node_random(mask) Random node with set bit in mask
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*
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* int node_online(node) Is some node online?
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* int node_possible(node) Is some node possible?
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*
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@ -432,10 +430,6 @@ static inline void node_set_offline(int nid)
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node_clear_state(nid, N_ONLINE);
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nr_online_nodes = num_node_state(N_ONLINE);
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}
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#define node_random(mask) __node_random(&(mask))
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extern int __node_random(const nodemask_t *maskp);
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#else
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static inline int node_state(int node, enum node_states state)
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@ -466,8 +460,6 @@ static inline int num_node_state(enum node_states state)
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#define node_set_online(node) node_set_state((node), N_ONLINE)
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#define node_set_offline(node) node_clear_state((node), N_ONLINE)
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static inline int node_random(const nodemask_t mask) { return 0; }
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#endif
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#define node_online_map node_states[N_ONLINE]
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