x86: Use __stop_machine() in text_poke_smp()
Use __stop_machine() in text_poke_smp() because the caller must get online_cpus before calling text_poke_smp(), but stop_machine() do it again. We don't need it. Signed-off-by: Masami Hiramatsu <masami.hiramatsu.pt@hitachi.com> Cc: Rusty Russell <rusty@rustcorp.com.au> Cc: Ananth N Mavinakayanahalli <ananth@in.ibm.com> Cc: 2nddept-manager@sdl.hitachi.co.jp Cc: Mathieu Desnoyers <mathieu.desnoyers@efficios.com> LKML-Reference: <20101014031036.4100.83989.stgit@ltc236.sdl.hitachi.co.jp> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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Ingo Molnar
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087a4eb559
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3caa37519c
@ -637,7 +637,8 @@ void *__kprobes text_poke_smp(void *addr, const void *opcode, size_t len)
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tpp.len = len;
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tpp.len = len;
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atomic_set(&stop_machine_first, 1);
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atomic_set(&stop_machine_first, 1);
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wrote_text = 0;
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wrote_text = 0;
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stop_machine(stop_machine_text_poke, (void *)&tpp, NULL);
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/* Use __stop_machine() because the caller already got online_cpus. */
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__stop_machine(stop_machine_text_poke, (void *)&tpp, NULL);
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return addr;
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return addr;
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}
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}
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