Input: gameport - remove rescan/reconnect facilities
They have never been used and are unlikely to be used in the future so remove them altogether. Reported-by: Adrian Bunk <bunk@kernel.org> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@@ -68,7 +68,6 @@ struct gameport_driver {
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int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode);
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void gameport_close(struct gameport *gameport);
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void gameport_rescan(struct gameport *gameport);
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#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
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