Input: gameport - remove rescan/reconnect facilities

They have never been used and are unlikely to be used in the future
so remove them altogether.

Reported-by: Adrian Bunk <bunk@kernel.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Dmitry Torokhov
2008-05-06 12:11:29 -04:00
parent 2ff9814784
commit 3e582db078
2 changed files with 0 additions and 23 deletions

View File

@@ -68,7 +68,6 @@ struct gameport_driver {
int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode);
void gameport_close(struct gameport *gameport);
void gameport_rescan(struct gameport *gameport);
#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))