fbdev: Make pixel_to_pat() failure mode more friendly
If we accidentally pass an incorrect bpp value to pixel_to_pat(), it panics. This is pretty useless, as we generally have the various console locks held at that point, so nothing will be displayed, and there is no reason to make this a fatal event. Let's WARN instead. Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
This commit is contained in:
committed by
Florian Tobias Schandinat
parent
f7c848b6ef
commit
3f6a558046
@@ -3,6 +3,7 @@
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#include <asm/types.h>
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#include <asm/types.h>
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#include <linux/fb.h>
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#include <linux/fb.h>
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#include <linux/bug.h>
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/*
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/*
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* Compose two values, using a bitmask as decision value
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* Compose two values, using a bitmask as decision value
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@@ -41,7 +42,8 @@ pixel_to_pat( u32 bpp, u32 pixel)
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case 32:
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case 32:
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return 0x0000000100000001ul*pixel;
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return 0x0000000100000001ul*pixel;
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default:
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default:
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panic("pixel_to_pat(): unsupported pixelformat\n");
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WARN(1, "pixel_to_pat(): unsupported pixelformat %d\n", bpp);
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return 0;
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}
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}
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}
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}
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#else
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#else
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@@ -66,7 +68,8 @@ pixel_to_pat( u32 bpp, u32 pixel)
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case 32:
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case 32:
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return 0x00000001ul*pixel;
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return 0x00000001ul*pixel;
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default:
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default:
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panic("pixel_to_pat(): unsupported pixelformat\n");
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WARN(1, "pixel_to_pat(): unsupported pixelformat %d\n", bpp);
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return 0;
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}
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}
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}
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}
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#endif
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#endif
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