Remove fixed limit on number of guests, and lguests array.
Back when we had all the Guest state in the switcher, we had a fixed array of them. This is no longer necessary. If we switch the network code to using random_ether_addr (46 bits is enough to avoid clashes), we can get rid of the concept of "guest id" altogether. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
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@@ -47,10 +47,6 @@ static struct {
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DEFINE_MUTEX(lguest_lock);
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static DEFINE_PER_CPU(struct lguest *, last_guest);
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/* FIXME: Make dynamic. */
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#define MAX_LGUEST_GUESTS 16
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struct lguest lguests[MAX_LGUEST_GUESTS];
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/* Offset from where switcher.S was compiled to where we've copied it */
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static unsigned long switcher_offset(void)
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{
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@@ -660,16 +656,6 @@ int run_guest(struct lguest *lg, unsigned long __user *user)
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* deliver_trap() and demand_page(). After all those, we'll be ready to
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* examine the Switcher, and our philosophical understanding of the Host/Guest
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* duality will be complete. :*/
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int find_free_guest(void)
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{
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unsigned int i;
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for (i = 0; i < MAX_LGUEST_GUESTS; i++)
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if (!lguests[i].tsk)
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return i;
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return -1;
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}
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static void adjust_pge(void *on)
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{
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if (on)
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