Remove fixed limit on number of guests, and lguests array.

Back when we had all the Guest state in the switcher, we had a fixed
array of them.  This is no longer necessary.

If we switch the network code to using random_ether_addr (46 bits is
enough to avoid clashes), we can get rid of the concept of "guest id"
altogether.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This commit is contained in:
Rusty Russell
2007-10-22 11:03:27 +10:00
parent 3c6b5bfa3c
commit 48245cc070
7 changed files with 14 additions and 45 deletions

View File

@@ -47,10 +47,6 @@ static struct {
DEFINE_MUTEX(lguest_lock);
static DEFINE_PER_CPU(struct lguest *, last_guest);
/* FIXME: Make dynamic. */
#define MAX_LGUEST_GUESTS 16
struct lguest lguests[MAX_LGUEST_GUESTS];
/* Offset from where switcher.S was compiled to where we've copied it */
static unsigned long switcher_offset(void)
{
@@ -660,16 +656,6 @@ int run_guest(struct lguest *lg, unsigned long __user *user)
* deliver_trap() and demand_page(). After all those, we'll be ready to
* examine the Switcher, and our philosophical understanding of the Host/Guest
* duality will be complete. :*/
int find_free_guest(void)
{
unsigned int i;
for (i = 0; i < MAX_LGUEST_GUESTS; i++)
if (!lguests[i].tsk)
return i;
return -1;
}
static void adjust_pge(void *on)
{
if (on)