drm/fb: Don't expose mmio for fbdev emulation layer
For the fbdev api if the struct fb_var_screeninfo accel_flags field is set to FB_ACCELF_TEXT then userland applications can not mmap the mmio region. Since it is a bad idea for DRM drivers to expose the mmio region via the fbdev layer we always set the accel_flags to prevent this. Please apply. Signed-off-by: James Simmons <jsimmons@infradead.org> Signed-off-by: Dave Airlie <airlied@redhat.com>
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Dave Airlie
parent
b08ebe7e77
commit
57084d0537
@@ -985,6 +985,8 @@ void drm_fb_helper_fill_fix(struct fb_info *info, uint32_t pitch,
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info->fix.type = FB_TYPE_PACKED_PIXELS;
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info->fix.visual = depth == 8 ? FB_VISUAL_PSEUDOCOLOR :
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FB_VISUAL_TRUECOLOR;
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info->fix.mmio_start = 0;
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info->fix.mmio_len = 0;
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info->fix.type_aux = 0;
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info->fix.xpanstep = 1; /* doing it in hw */
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info->fix.ypanstep = 1; /* doing it in hw */
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@@ -1005,6 +1007,7 @@ void drm_fb_helper_fill_var(struct fb_info *info, struct drm_fb_helper *fb_helpe
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info->var.xres_virtual = fb->width;
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info->var.yres_virtual = fb->height;
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info->var.bits_per_pixel = fb->bits_per_pixel;
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info->var.accel_flags = FB_ACCELF_TEXT;
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info->var.xoffset = 0;
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info->var.yoffset = 0;
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info->var.activate = FB_ACTIVATE_NOW;
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