drm/fb: Don't expose mmio for fbdev emulation layer

For the fbdev api if the struct fb_var_screeninfo accel_flags field is set
to FB_ACCELF_TEXT then userland applications can not mmap the mmio region.
Since it is a bad idea for DRM drivers to expose the mmio region via the
fbdev layer we always set the accel_flags to prevent this. Please apply.

Signed-off-by: James Simmons <jsimmons@infradead.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
James Simmons
2010-12-20 19:10:39 +00:00
committed by Dave Airlie
parent b08ebe7e77
commit 57084d0537
5 changed files with 4 additions and 14 deletions

View File

@@ -985,6 +985,8 @@ void drm_fb_helper_fill_fix(struct fb_info *info, uint32_t pitch,
info->fix.type = FB_TYPE_PACKED_PIXELS;
info->fix.visual = depth == 8 ? FB_VISUAL_PSEUDOCOLOR :
FB_VISUAL_TRUECOLOR;
info->fix.mmio_start = 0;
info->fix.mmio_len = 0;
info->fix.type_aux = 0;
info->fix.xpanstep = 1; /* doing it in hw */
info->fix.ypanstep = 1; /* doing it in hw */
@@ -1005,6 +1007,7 @@ void drm_fb_helper_fill_var(struct fb_info *info, struct drm_fb_helper *fb_helpe
info->var.xres_virtual = fb->width;
info->var.yres_virtual = fb->height;
info->var.bits_per_pixel = fb->bits_per_pixel;
info->var.accel_flags = FB_ACCELF_TEXT;
info->var.xoffset = 0;
info->var.yoffset = 0;
info->var.activate = FB_ACTIVATE_NOW;