md: Make mddev->size sector-based.
This patch renames the "size" field of struct mddev_s to "dev_sectors" and stores the number of 512-byte sectors instead of the number of 1K-blocks in it. All users of that field, including raid levels 1,4-6,10, are adjusted accordingly. This simplifies the code a bit because it allows to get rid of a couple of divisions/multiplications by two. In order to make checkpatch happy, some minor coding style issues have also been addressed. In particular, size_store() now uses strict_strtoull() instead of simple_strtoull(). Signed-off-by: Andre Noll <maan@systemlinux.org> Signed-off-by: NeilBrown <neilb@suse.de>
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@ -298,7 +298,7 @@ static int write_sb_page(struct bitmap *bitmap, struct page *page, int wait)
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+ size/512 > 0)
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/* bitmap runs in to metadata */
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goto bad_alignment;
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if (rdev->data_offset + mddev->size*2
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if (rdev->data_offset + mddev->dev_sectors
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> rdev->sb_start + bitmap->offset)
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/* data runs in to bitmap */
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goto bad_alignment;
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