nfsd4: Move callback setup to callback queue
Instead of creating the new rpc client from a regular server thread, set a flag, kick off a null call, and allow the null call to do the work of setting up the client on the callback workqueue. Use a spinlock to ensure the callback work gets a consistent view of the callback parameters. This allows, for example, changing the callback from contexts where sleeping is not allowed. I hope it will also keep the locking simple as we add more session and trunking features, by serializing most of the callback-specific work. This also closes a small race where the the new cb_ident could be used with an old connection (or vice-versa). Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu>
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J. Bruce Fields
parent
fb00392326
commit
6ff8da0887
@@ -284,7 +284,7 @@ nfs4_xdr_enc_cb_recall(struct rpc_rqst *req, __be32 *p,
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struct xdr_stream xdr;
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struct nfs4_delegation *args = cb->cb_op;
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struct nfs4_cb_compound_hdr hdr = {
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.ident = args->dl_ident,
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.ident = cb->cb_clp->cl_cb_ident,
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.minorversion = cb->cb_minorversion,
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};
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@@ -506,7 +506,8 @@ int setup_callback_client(struct nfs4_client *clp, struct nfs4_cb_conn *conn)
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PTR_ERR(client));
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return PTR_ERR(client);
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}
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nfsd4_set_callback_client(clp, client);
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clp->cl_cb_ident = conn->cb_ident;
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clp->cl_cb_client = client;
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return 0;
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}
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@@ -569,15 +570,12 @@ void do_probe_callback(struct nfs4_client *clp)
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*/
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void nfsd4_probe_callback(struct nfs4_client *clp, struct nfs4_cb_conn *conn)
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{
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int status;
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BUG_ON(atomic_read(&clp->cl_cb_set));
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status = setup_callback_client(clp, conn);
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if (status) {
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warn_no_callback_path(clp, status);
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return;
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}
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spin_lock(&clp->cl_lock);
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memcpy(&clp->cl_cb_conn, conn, sizeof(struct nfs4_cb_conn));
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set_bit(NFSD4_CLIENT_CB_UPDATE, &clp->cl_cb_flags);
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spin_unlock(&clp->cl_lock);
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do_probe_callback(clp);
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}
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@@ -730,19 +728,16 @@ void nfsd4_destroy_callback_queue(void)
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}
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/* must be called under the state lock */
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void nfsd4_set_callback_client(struct nfs4_client *clp, struct rpc_clnt *new)
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void nfsd4_shutdown_callback(struct nfs4_client *clp)
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{
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struct rpc_clnt *old = clp->cl_cb_client;
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clp->cl_cb_client = new;
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set_bit(NFSD4_CLIENT_KILL, &clp->cl_cb_flags);
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/*
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* After this, any work that saw the old value of cl_cb_client will
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* be gone:
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* Note this won't actually result in a null callback;
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* instead, nfsd4_do_callback_rpc() will detect the killed
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* client, destroy the rpc client, and stop:
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*/
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do_probe_callback(clp);
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flush_workqueue(callback_wq);
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/* So we can safely shut it down: */
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if (old)
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rpc_shutdown_client(old);
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}
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void nfsd4_release_cb(struct nfsd4_callback *cb)
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@@ -751,15 +746,51 @@ void nfsd4_release_cb(struct nfsd4_callback *cb)
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cb->cb_ops->rpc_release(cb);
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}
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void nfsd4_process_cb_update(struct nfsd4_callback *cb)
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{
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struct nfs4_cb_conn conn;
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struct nfs4_client *clp = cb->cb_clp;
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int err;
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/*
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* This is either an update, or the client dying; in either case,
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* kill the old client:
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*/
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if (clp->cl_cb_client) {
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rpc_shutdown_client(clp->cl_cb_client);
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clp->cl_cb_client = NULL;
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}
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if (test_bit(NFSD4_CLIENT_KILL, &clp->cl_cb_flags))
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return;
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spin_lock(&clp->cl_lock);
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/*
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* Only serialized callback code is allowed to clear these
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* flags; main nfsd code can only set them:
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*/
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BUG_ON(!clp->cl_cb_flags);
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clear_bit(NFSD4_CLIENT_CB_UPDATE, &clp->cl_cb_flags);
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memcpy(&conn, &cb->cb_clp->cl_cb_conn, sizeof(struct nfs4_cb_conn));
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spin_unlock(&clp->cl_lock);
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err = setup_callback_client(clp, &conn);
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if (err)
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warn_no_callback_path(clp, err);
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}
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void nfsd4_do_callback_rpc(struct work_struct *w)
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{
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struct nfsd4_callback *cb = container_of(w, struct nfsd4_callback, cb_work);
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struct nfs4_client *clp = cb->cb_clp;
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struct rpc_clnt *clnt = clp->cl_cb_client;
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struct rpc_clnt *clnt;
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if (clnt == NULL) {
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if (clp->cl_cb_flags)
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nfsd4_process_cb_update(cb);
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clnt = clp->cl_cb_client;
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if (!clnt) {
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/* Callback channel broken, or client killed; give up: */
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nfsd4_release_cb(cb);
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return; /* Client is shutting down; give up. */
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return;
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}
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rpc_call_async(clnt, &cb->cb_msg, RPC_TASK_SOFT | RPC_TASK_SOFTCONN,
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cb->cb_ops, cb);
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