V4L/DVB (10907): avoid loading the entire videodev.h header on V4L2 drivers

Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
This commit is contained in:
Mauro Carvalho Chehab
2009-03-10 05:31:34 -03:00
parent 42d12f5aa1
commit 7e0a16f611
16 changed files with 27 additions and 27 deletions

View File

@ -16,6 +16,23 @@
#include <linux/ioctl.h>
#include <linux/videodev2.h>
#if defined(__MIN_V4L1) && defined (__KERNEL__)
/*
* Used by those V4L2 core functions that need a minimum V4L1 support,
* in order to allow V4L1 Compatibilty code compilation.
*/
struct video_mbuf
{
int size; /* Total memory to map */
int frames; /* Frames */
int offsets[VIDEO_MAX_FRAME];
};
#define VIDIOCGMBUF _IOR('v',20, struct video_mbuf) /* Memory map buffer info */
#else
#if defined(CONFIG_VIDEO_V4L1_COMPAT) || !defined (__KERNEL__)
#define VID_TYPE_CAPTURE 1 /* Can capture */
@ -312,6 +329,7 @@ struct video_code
#define VID_PLAY_END_MARK 14
#endif /* CONFIG_VIDEO_V4L1_COMPAT */
#endif /* __MIN_V4L1 */
#endif /* __LINUX_VIDEODEV_H */