[TCP]: add tcp_slow_start helper
Move all the code that does linear TCP slowstart to one inline function to ease later patch to add ABC support. Signed-off-by: Stephen Hemminger <shemminger@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>
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David S. Miller
parent
2d2abbab63
commit
7faffa1c7f
@@ -236,8 +236,7 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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/* We don't have enough RTT samples to do the Vegas
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* calculation, so we'll behave like Reno.
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*/
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if (tp->snd_cwnd > tp->snd_ssthresh)
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tp->snd_cwnd++;
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tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, cnt);
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} else {
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u32 rtt, target_cwnd, diff;
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@@ -275,7 +274,7 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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*/
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diff = (old_wnd << V_PARAM_SHIFT) - target_cwnd;
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if (tp->snd_cwnd < tp->snd_ssthresh) {
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if (tp->snd_cwnd <= tp->snd_ssthresh) {
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/* Slow start. */
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if (diff > gamma) {
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/* Going too fast. Time to slow down
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@@ -295,6 +294,7 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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V_PARAM_SHIFT)+1);
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}
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tcp_slow_start(tp);
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} else {
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/* Congestion avoidance. */
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u32 next_snd_cwnd;
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@@ -327,37 +327,17 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
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else if (next_snd_cwnd < tp->snd_cwnd)
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tp->snd_cwnd--;
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}
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}
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/* Wipe the slate clean for the next RTT. */
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vegas->cntRTT = 0;
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vegas->minRTT = 0x7fffffff;
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if (tp->snd_cwnd < 2)
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tp->snd_cwnd = 2;
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else if (tp->snd_cwnd > tp->snd_cwnd_clamp)
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tp->snd_cwnd = tp->snd_cwnd_clamp;
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}
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}
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/* The following code is executed for every ack we receive,
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* except for conditions checked in should_advance_cwnd()
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* before the call to tcp_cong_avoid(). Mainly this means that
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* we only execute this code if the ack actually acked some
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* data.
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*/
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/* If we are in slow start, increase our cwnd in response to this ACK.
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* (If we are not in slow start then we are in congestion avoidance,
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* and adjust our congestion window only once per RTT. See the code
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* above.)
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*/
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if (tp->snd_cwnd <= tp->snd_ssthresh)
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tp->snd_cwnd++;
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/* to keep cwnd from growing without bound */
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tp->snd_cwnd = min_t(u32, tp->snd_cwnd, tp->snd_cwnd_clamp);
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/* Make sure that we are never so timid as to reduce our cwnd below
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* 2 MSS.
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*
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* Going below 2 MSS would risk huge delayed ACKs from our receiver.
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*/
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tp->snd_cwnd = max(tp->snd_cwnd, 2U);
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/* Wipe the slate clean for the next RTT. */
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vegas->cntRTT = 0;
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vegas->minRTT = 0x7fffffff;
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}
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/* Extract info for Tcp socket info provided via netlink. */
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