Input: introduce device properties
Today, userspace sets up an input device based on the data it emits. This is not always enough; a tablet and a touchscreen may emit exactly the same data, for instance, but the former should be set up with a pointer whereas the latter does not need to. Recently, a new type of touchpad has emerged where the buttons are under the pad, which changes logic without changing the emitted data. This patch introduces a new ioctl, EVIOCGPROP, which enables user access to a set of device properties useful during setup. The properties are given as a bitmap in the same fashion as the event types, and are also made available via sysfs, uevent and /proc/bus/input/devices. Acked-by: Ping Cheng <pingc@wacom.com> Acked-by: Chase Douglas <chase.douglas@canonical.com> Acked-by: Dmitry Torokhov <dtor@mail.ru> Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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@ -91,6 +91,7 @@ struct input_keymap_entry {
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#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
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#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
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#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
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#define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */
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#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
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#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
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@ -107,6 +108,18 @@ struct input_keymap_entry {
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#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
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/*
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* Device properties and quirks
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*/
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#define INPUT_PROP_POINTER 0x00 /* needs a pointer */
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#define INPUT_PROP_DIRECT 0x01 /* direct input devices */
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#define INPUT_PROP_BUTTONPAD 0x02 /* has button(s) under pad */
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#define INPUT_PROP_SEMI_MT 0x03 /* touch rectangle only */
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#define INPUT_PROP_MAX 0x1f
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#define INPUT_PROP_CNT (INPUT_PROP_MAX + 1)
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/*
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* Event types
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*/
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@ -1090,6 +1103,7 @@ struct ff_effect {
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* @phys: physical path to the device in the system hierarchy
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* @uniq: unique identification code for the device (if device has it)
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* @id: id of the device (struct input_id)
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* @propbit: bitmap of device properties and quirks
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* @evbit: bitmap of types of events supported by the device (EV_KEY,
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* EV_REL, etc.)
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* @keybit: bitmap of keys/buttons this device has
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@ -1173,6 +1187,8 @@ struct input_dev {
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const char *uniq;
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struct input_id id;
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unsigned long propbit[BITS_TO_LONGS(INPUT_PROP_CNT)];
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unsigned long evbit[BITS_TO_LONGS(EV_CNT)];
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unsigned long keybit[BITS_TO_LONGS(KEY_CNT)];
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unsigned long relbit[BITS_TO_LONGS(REL_CNT)];
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