[POWERPC] ps3: bind interrupt to cpu
Change the PS3 irq allocation routines to take an argument indicating which cpu (processor thread) the interrupt should be serviced on. The current system configuration favors device interrupts that are serviced on cpu0, so that is used as the default. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
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Paul Mackerras
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9cf9e19667
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861be32ce7
@@ -111,7 +111,7 @@ static void __init ps3_smp_setup_cpu(int cpu)
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BUILD_BUG_ON(PPC_MSG_DEBUGGER_BREAK != 3);
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for (i = 0; i < MSG_COUNT; i++) {
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result = ps3_alloc_event_irq(&virqs[i]);
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result = ps3_alloc_event_irq(cpu, &virqs[i]);
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if (result)
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continue;
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