drm/i915: Preallocate requests

By allocating the request prior to writing to the ringbuffer, we can
abort the operation without leaving the GPU in an inconsistent state.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Chris Wilson
2010-08-12 12:36:12 +01:00
parent 5cd68c9864
commit 8dc5d14741
3 changed files with 59 additions and 23 deletions

View File

@@ -218,6 +218,7 @@ static void intel_overlay_unmap_regs(struct intel_overlay *overlay,
}
static int intel_overlay_do_wait_request(struct intel_overlay *overlay,
struct drm_i915_gem_request *request,
bool interruptible,
int stage)
{
@@ -226,7 +227,7 @@ static int intel_overlay_do_wait_request(struct intel_overlay *overlay,
int ret;
overlay->last_flip_req =
i915_add_request(dev, NULL, &dev_priv->render_ring);
i915_add_request(dev, NULL, request, &dev_priv->render_ring);
if (overlay->last_flip_req == 0)
return -ENOMEM;
@@ -246,11 +247,15 @@ static int intel_overlay_do_wait_request(struct intel_overlay *overlay,
static int intel_overlay_on(struct intel_overlay *overlay)
{
struct drm_device *dev = overlay->dev;
struct drm_i915_gem_request *request;
BUG_ON(overlay->active);
overlay->active = 1;
request = kzalloc(sizeof(*request), GFP_KERNEL);
if (request == NULL)
return -ENOMEM;
BEGIN_LP_RING(4);
OUT_RING(MI_OVERLAY_FLIP | MI_OVERLAY_ON);
OUT_RING(overlay->flip_addr | OFC_UPDATE);
@@ -258,21 +263,26 @@ static int intel_overlay_on(struct intel_overlay *overlay)
OUT_RING(MI_NOOP);
ADVANCE_LP_RING();
return intel_overlay_do_wait_request(overlay, true,
return intel_overlay_do_wait_request(overlay, request, true,
NEEDS_WAIT_FOR_FLIP);
}
/* overlay needs to be enabled in OCMD reg */
static void intel_overlay_continue(struct intel_overlay *overlay,
bool load_polyphase_filter)
static int intel_overlay_continue(struct intel_overlay *overlay,
bool load_polyphase_filter)
{
struct drm_device *dev = overlay->dev;
drm_i915_private_t *dev_priv = dev->dev_private;
struct drm_i915_gem_request *request;
u32 flip_addr = overlay->flip_addr;
u32 tmp;
BUG_ON(!overlay->active);
request = kzalloc(sizeof(*request), GFP_KERNEL);
if (request == NULL)
return -ENOMEM;
if (load_polyphase_filter)
flip_addr |= OFC_UPDATE;
@@ -287,17 +297,23 @@ static void intel_overlay_continue(struct intel_overlay *overlay,
ADVANCE_LP_RING();
overlay->last_flip_req =
i915_add_request(dev, NULL, &dev_priv->render_ring);
i915_add_request(dev, NULL, request, &dev_priv->render_ring);
return 0;
}
/* overlay needs to be disabled in OCMD reg */
static int intel_overlay_off(struct intel_overlay *overlay)
{
u32 flip_addr = overlay->flip_addr;
struct drm_device *dev = overlay->dev;
u32 flip_addr = overlay->flip_addr;
struct drm_i915_gem_request *request;
BUG_ON(!overlay->active);
request = kzalloc(sizeof(*request), GFP_KERNEL);
if (request == NULL)
return -ENOMEM;
/* According to intel docs the overlay hw may hang (when switching
* off) without loading the filter coeffs. It is however unclear whether
* this applies to the disabling of the overlay or to the switching off
@@ -315,7 +331,8 @@ static int intel_overlay_off(struct intel_overlay *overlay)
OUT_RING(MI_WAIT_FOR_EVENT | MI_WAIT_FOR_OVERLAY_FLIP);
ADVANCE_LP_RING();
return intel_overlay_do_wait_request(overlay, true, SWITCH_OFF);
return intel_overlay_do_wait_request(overlay, request, true,
SWITCH_OFF);
}
static void intel_overlay_release_old_vid_tail(struct intel_overlay *overlay)
@@ -397,13 +414,19 @@ static int intel_overlay_release_old_vid(struct intel_overlay *overlay)
return 0;
if (I915_READ(ISR) & I915_OVERLAY_PLANE_FLIP_PENDING_INTERRUPT) {
struct drm_i915_gem_request *request;
/* synchronous slowpath */
request = kzalloc(sizeof(*request), GFP_KERNEL);
if (request == NULL)
return -ENOMEM;
BEGIN_LP_RING(2);
OUT_RING(MI_WAIT_FOR_EVENT | MI_WAIT_FOR_OVERLAY_FLIP);
OUT_RING(MI_NOOP);
ADVANCE_LP_RING();
ret = intel_overlay_do_wait_request(overlay, true,
ret = intel_overlay_do_wait_request(overlay, request, true,
RELEASE_OLD_VID);
if (ret)
return ret;
@@ -755,7 +778,9 @@ int intel_overlay_do_put_image(struct intel_overlay *overlay,
intel_overlay_unmap_regs(overlay, regs);
intel_overlay_continue(overlay, scale_changed);
ret = intel_overlay_continue(overlay, scale_changed);
if (ret)
goto out_unpin;
overlay->old_vid_bo = overlay->vid_bo;
overlay->vid_bo = to_intel_bo(new_bo);