sched: high-res preemption tick

Use HR-timers (when available) to deliver an accurate preemption tick.

The regular scheduler tick that runs at 1/HZ can be too coarse when nice
level are used. The fairness system will still keep the cpu utilisation 'fair'
by then delaying the task that got an excessive amount of CPU time but try to
minimize this by delivering preemption points spot-on.

The average frequency of this extra interrupt is sched_latency / nr_latency.
Which need not be higher than 1/HZ, its just that the distribution within the
sched_latency period is important.

Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
This commit is contained in:
Peter Zijlstra
2008-01-25 21:08:29 +01:00
committed by Ingo Molnar
parent 02b67cc3ba
commit 8f4d37ec07
12 changed files with 295 additions and 21 deletions

View File

@@ -642,13 +642,29 @@ static void put_prev_entity(struct cfs_rq *cfs_rq, struct sched_entity *prev)
cfs_rq->curr = NULL;
}
static void entity_tick(struct cfs_rq *cfs_rq, struct sched_entity *curr)
static void
entity_tick(struct cfs_rq *cfs_rq, struct sched_entity *curr, int queued)
{
/*
* Update run-time statistics of the 'current'.
*/
update_curr(cfs_rq);
#ifdef CONFIG_SCHED_HRTICK
/*
* queued ticks are scheduled to match the slice, so don't bother
* validating it and just reschedule.
*/
if (queued)
return resched_task(rq_of(cfs_rq)->curr);
/*
* don't let the period tick interfere with the hrtick preemption
*/
if (!sched_feat(DOUBLE_TICK) &&
hrtimer_active(&rq_of(cfs_rq)->hrtick_timer))
return;
#endif
if (cfs_rq->nr_running > 1 || !sched_feat(WAKEUP_PREEMPT))
check_preempt_tick(cfs_rq, curr);
}
@@ -754,6 +770,43 @@ static inline struct sched_entity *parent_entity(struct sched_entity *se)
#endif /* CONFIG_FAIR_GROUP_SCHED */
#ifdef CONFIG_SCHED_HRTICK
static void hrtick_start_fair(struct rq *rq, struct task_struct *p)
{
int requeue = rq->curr == p;
struct sched_entity *se = &p->se;
struct cfs_rq *cfs_rq = cfs_rq_of(se);
WARN_ON(task_rq(p) != rq);
if (hrtick_enabled(rq) && cfs_rq->nr_running > 1) {
u64 slice = sched_slice(cfs_rq, se);
u64 ran = se->sum_exec_runtime - se->prev_sum_exec_runtime;
s64 delta = slice - ran;
if (delta < 0) {
if (rq->curr == p)
resched_task(p);
return;
}
/*
* Don't schedule slices shorter than 10000ns, that just
* doesn't make sense. Rely on vruntime for fairness.
*/
if (!requeue)
delta = max(10000LL, delta);
hrtick_start(rq, delta, requeue);
}
}
#else
static inline void
hrtick_start_fair(struct rq *rq, struct task_struct *p)
{
}
#endif
/*
* The enqueue_task method is called before nr_running is
* increased. Here we update the fair scheduling stats and
@@ -782,6 +835,8 @@ static void enqueue_task_fair(struct rq *rq, struct task_struct *p, int wakeup)
*/
if (incload)
inc_cpu_load(rq, topse->load.weight);
hrtick_start_fair(rq, rq->curr);
}
/*
@@ -814,6 +869,8 @@ static void dequeue_task_fair(struct rq *rq, struct task_struct *p, int sleep)
*/
if (decload)
dec_cpu_load(rq, topse->load.weight);
hrtick_start_fair(rq, rq->curr);
}
/*
@@ -1049,6 +1106,7 @@ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p)
static struct task_struct *pick_next_task_fair(struct rq *rq)
{
struct task_struct *p;
struct cfs_rq *cfs_rq = &rq->cfs;
struct sched_entity *se;
@@ -1060,7 +1118,10 @@ static struct task_struct *pick_next_task_fair(struct rq *rq)
cfs_rq = group_cfs_rq(se);
} while (cfs_rq);
return task_of(se);
p = task_of(se);
hrtick_start_fair(rq, p);
return p;
}
/*
@@ -1235,14 +1296,14 @@ move_one_task_fair(struct rq *this_rq, int this_cpu, struct rq *busiest,
/*
* scheduler tick hitting a task of our scheduling class:
*/
static void task_tick_fair(struct rq *rq, struct task_struct *curr)
static void task_tick_fair(struct rq *rq, struct task_struct *curr, int queued)
{
struct cfs_rq *cfs_rq;
struct sched_entity *se = &curr->se;
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
entity_tick(cfs_rq, se);
entity_tick(cfs_rq, se, queued);
}
}