Input: joysticks - switch to using input_dev->dev.parent
In preparation for struct class_device -> struct device input core conversion, switch to using input_dev->dev.parent when specifying device position in sysfs tree. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@@ -314,7 +314,7 @@ static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv)
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input_dev->id.vendor = GAMEPORT_ID_VENDOR_MADCATZ;
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input_dev->id.product = a3d->mode;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &gameport->dev;
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input_dev->dev.parent = &gameport->dev;
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input_dev->open = a3d_open;
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input_dev->close = a3d_close;
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