Input: joysticks - switch to using input_dev->dev.parent

In preparation for struct class_device -> struct device input
core conversion, switch to using input_dev->dev.parent when
specifying device position in sysfs tree.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Dmitry Torokhov
2007-04-12 01:35:26 -04:00
parent a5394fb075
commit 935e658e89
18 changed files with 19 additions and 18 deletions

View File

@@ -314,7 +314,7 @@ static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv)
input_dev->id.vendor = GAMEPORT_ID_VENDOR_MADCATZ;
input_dev->id.product = a3d->mode;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &gameport->dev;
input_dev->dev.parent = &gameport->dev;
input_dev->open = a3d_open;
input_dev->close = a3d_close;