backlight/fbcon: Add FB_EVENT_CONBLANK
The backlight class wants notification whenever the console is blanked but doesn't get this when hardware blanking fails and software blanking is used. Changing FB_EVENT_BLANK to report both would be a behaviour change which could confuse the console layer so add a new event for software blanking and have the backlight class listen for both. Signed-off-by: Richard Purdie <rpurdie@rpsys.net>
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@ -516,13 +516,15 @@ struct fb_cursor_user {
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#define FB_EVENT_GET_CONSOLE_MAP 0x07
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/* CONSOLE-SPECIFIC: set console to framebuffer mapping */
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#define FB_EVENT_SET_CONSOLE_MAP 0x08
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/* A display blank is requested */
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/* A hardware display blank change occured */
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#define FB_EVENT_BLANK 0x09
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/* Private modelist is to be replaced */
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#define FB_EVENT_NEW_MODELIST 0x0A
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/* The resolution of the passed in fb_info about to change and
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all vc's should be changed */
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#define FB_EVENT_MODE_CHANGE_ALL 0x0B
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/* A software display blank change occured */
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#define FB_EVENT_CONBLANK 0x0C
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struct fb_event {
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struct fb_info *info;
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