drm/i915: Set persistent-mode for ILK/SNB framebuffer compression
Persistent mode is intended for use with front-buffer rendering, such as X, where it is necessary to detect writes to the scanout either by the GPU or through the CPU's fence, and recompress the dirty regions on the fly. (By comparison to the back-buffer rendering, the scanout is always recompressed after a page-flip.) References: https://bugs.freedesktop.org/show_bug.cgi?id=33487 References: https://bugs.freedesktop.org/show_bug.cgi?id=31742 Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Keith Packard <keithp@keithp.com>
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Keith Packard
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9ce9d0695d
@@ -1581,6 +1581,8 @@ static void ironlake_enable_fbc(struct drm_crtc *crtc, unsigned long interval)
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dpfc_ctl &= DPFC_RESERVED;
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dpfc_ctl |= (plane | DPFC_CTL_LIMIT_1X);
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/* Set persistent mode for front-buffer rendering, ala X. */
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dpfc_ctl |= DPFC_CTL_PERSISTENT_MODE;
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dpfc_ctl |= (DPFC_CTL_FENCE_EN | dev_priv->cfb_fence);
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I915_WRITE(ILK_DPFC_CHICKEN, DPFC_HT_MODIFY);
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