HID: lg4ff: Minor coding style fixes in lg4ff and hid-lg
Fixes a couple of minor coding style issues. Signed-off-by: Michal Malý <madcatxster@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This commit is contained in:
@@ -193,7 +193,7 @@ static int hid_lg4ff_play(struct input_dev *dev, void *data, struct ff_effect *e
|
|||||||
__s32 *value = report->field[0]->value;
|
__s32 *value = report->field[0]->value;
|
||||||
int x;
|
int x;
|
||||||
|
|
||||||
#define CLAMP(x) if (x < 0) x = 0; if (x > 0xff) x = 0xff
|
#define CLAMP(x) do { if (x < 0) x = 0; else if (x > 0xff) x = 0xff; } while (0)
|
||||||
|
|
||||||
switch (effect->type) {
|
switch (effect->type) {
|
||||||
case FF_CONSTANT:
|
case FF_CONSTANT:
|
||||||
|
Reference in New Issue
Block a user