[PATCH] nfsd: nfs_replay_me

We are using NFS_REPLAY_ME as a special error value that is never leaked to
clients.  That works fine; the only problem is mixing host- and network-
endian values in the same objects.  Network-endian equivalent would work just
as fine; switch to it.

Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Acked-by: Trond Myklebust <trond.myklebust@fys.uio.no>
Acked-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
Al Viro
2006-10-19 23:29:03 -07:00
committed by Linus Torvalds
parent c7afef1f96
commit a90b061c0b
3 changed files with 6 additions and 5 deletions

View File

@@ -1477,7 +1477,7 @@ nfsd4_process_open1(struct nfsd4_open *open)
}
if (open->op_seqid == sop->so_seqid - 1) {
if (sop->so_replay.rp_buflen)
return NFSERR_REPLAY_ME;
return nfserr_replay_me;
/* The original OPEN failed so spectacularly
* that we don't even have replay data saved!
* Therefore, we have no choice but to continue
@@ -2233,7 +2233,7 @@ check_replay:
if (seqid == sop->so_seqid - 1) {
dprintk("NFSD: preprocess_seqid_op: retransmission?\n");
/* indicate replay to calling function */
return NFSERR_REPLAY_ME;
return nfserr_replay_me;
}
printk("NFSD: preprocess_seqid_op: bad seqid (expected %d, got %d)\n",
sop->so_seqid, seqid);