[PATCH] knfsd: fix a race in closing NFSd connections

If you lose this race, it can iput a socket inode twice and you get a BUG
in fs/inode.c

When I added the option for user-space to close a socket, I added some
cruft to svc_delete_socket so that I could call that function when closing
a socket per user-space request.

This was the wrong thing to do.  I should have just set SK_CLOSE and let
normal mechanisms do the work.

Not only wrong, but buggy.  The locking is all wrong and it openned up a
race where-by a socket could be closed twice.

So this patch:
  Introduces svc_close_socket which sets SK_CLOSE then either leave
  the close up to a thread, or calls svc_delete_socket if it can
  get SK_BUSY.

  Adds a bias to sk_busy which is removed when SK_DEAD is set,
  This avoid races around shutting down the socket.

  Changes several 'spin_lock' to 'spin_lock_bh' where the _bh
  was missing.

Bugzilla-url: http://bugzilla.kernel.org/show_bug.cgi?id=7916

Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
NeilBrown
2007-02-08 14:20:30 -08:00
committed by Linus Torvalds
parent 387bb17374
commit aaf68cfbf2
3 changed files with 41 additions and 17 deletions

View File

@@ -63,7 +63,7 @@ struct svc_sock {
* Function prototypes.
*/
int svc_makesock(struct svc_serv *, int, unsigned short);
void svc_delete_socket(struct svc_sock *);
void svc_close_socket(struct svc_sock *);
int svc_recv(struct svc_rqst *, long);
int svc_send(struct svc_rqst *);
void svc_drop(struct svc_rqst *);