vmwgfx: Implement fence objects

Will be needed for queries and drm event-driven throttling.

As a benefit, they help avoid stale user-space fence handles.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Thomas Hellstrom
2011-09-01 20:18:44 +00:00
committed by Dave Airlie
parent 4f73a96bd7
commit ae2a104058
10 changed files with 1010 additions and 87 deletions

View File

@ -48,8 +48,12 @@
#define DRM_VMW_UNREF_SURFACE 10
#define DRM_VMW_REF_SURFACE 11
#define DRM_VMW_EXECBUF 12
#define DRM_VMW_FENCE_WAIT 13
#define DRM_VMW_GET_3D_CAP 14
#define DRM_VMW_GET_3D_CAP 13
#define DRM_VMW_FENCE_WAIT 14
#define DRM_VMW_FENCE_SIGNALED 15
#define DRM_VMW_FENCE_UNREF 16
#define DRM_VMW_FENCE_EVENT 17
/*************************************************************************/
/**
@ -318,14 +322,23 @@ struct drm_vmw_execbuf_arg {
uint32_t command_size;
uint32_t throttle_us;
uint64_t fence_rep;
uint32_t version;
uint32_t flags;
uint32_t version;
uint32_t flags;
};
/**
* struct drm_vmw_fence_rep
*
* @fence_seq: Fence seqno associated with a command submission.
* @handle: Fence object handle for fence associated with a command submission.
* @mask: Fence flags relevant for this fence object.
* @seqno: Fence sequence number in fifo. A fence object with a lower
* seqno will signal the EXEC flag before a fence object with a higher
* seqno. This can be used by user-space to avoid kernel calls to determine
* whether a fence has signaled the EXEC flag. Note that @seqno will
* wrap at 32-bit.
* @passed_seqno: The highest seqno number processed by the hardware
* so far. This can be used to mark user-space fence objects as signaled, and
* to determine whether a fence seqno might be stale.
* @error: This member should've been set to -EFAULT on submission.
* The following actions should be take on completion:
* error == -EFAULT: Fence communication failed. The host is synchronized.
@ -339,9 +352,12 @@ struct drm_vmw_execbuf_arg {
*/
struct drm_vmw_fence_rep {
uint64_t fence_seq;
int32_t error;
uint32_t handle;
uint32_t mask;
uint32_t seqno;
uint32_t passed_seqno;
uint32_t pad64;
int32_t error;
};
/*************************************************************************/
@ -430,14 +446,6 @@ struct drm_vmw_unref_dmabuf_arg {
uint32_t pad64;
};
struct drm_vmw_fence_wait_arg {
uint64_t seqno;
uint64_t kernel_cookie;
int32_t cookie_valid;
int32_t pad64;
};
/*************************************************************************/
/**
* DRM_VMW_CONTROL_STREAM - Control overlays, aka streams.
@ -559,6 +567,7 @@ struct drm_vmw_stream_arg {
* Return a single stream that was claimed by this process. Also makes
* sure that the stream has been stopped.
*/
/*************************************************************************/
/**
* DRM_VMW_GET_3D_CAP
@ -607,4 +616,114 @@ struct drm_vmw_update_layout_arg {
uint64_t rects;
};
/*************************************************************************/
/**
* DRM_VMW_FENCE_WAIT
*
* Waits for a fence object to signal. The wait is interruptible, so that
* signals may be delivered during the interrupt. The wait may timeout,
* in which case the calls returns -EBUSY. If the wait is restarted,
* that is restarting without resetting @cookie_valid to zero,
* the timeout is computed from the first call.
*
* The flags argument to the DRM_VMW_FENCE_WAIT ioctl indicates what to wait
* on:
* DRM_VMW_FENCE_FLAG_EXEC: All commands ahead of the fence in the command
* stream
* have executed.
* DRM_VMW_FENCE_FLAG_QUERY: All query results resulting from query finish
* commands
* in the buffer given to the EXECBUF ioctl returning the fence object handle
* are available to user-space.
*
* DRM_VMW_WAIT_OPTION_UNREF: If this wait option is given, and the
* fenc wait ioctl returns 0, the fence object has been unreferenced after
* the wait.
*/
#define DRM_VMW_FENCE_FLAG_EXEC (1 << 0)
#define DRM_VMW_FENCE_FLAG_QUERY (1 << 1)
#define DRM_VMW_WAIT_OPTION_UNREF (1 << 0)
/**
* struct drm_vmw_fence_wait_arg
*
* @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
* @cookie_valid: Must be reset to 0 on first call. Left alone on restart.
* @kernel_cookie: Set to 0 on first call. Left alone on restart.
* @timeout_us: Wait timeout in microseconds. 0 for indefinite timeout.
* @lazy: Set to 1 if timing is not critical. Allow more than a kernel tick
* before returning.
* @flags: Fence flags to wait on.
* @wait_options: Options that control the behaviour of the wait ioctl.
*
* Input argument to the DRM_VMW_FENCE_WAIT ioctl.
*/
struct drm_vmw_fence_wait_arg {
uint32_t handle;
int32_t cookie_valid;
uint64_t kernel_cookie;
uint64_t timeout_us;
int32_t lazy;
int32_t flags;
int32_t wait_options;
int32_t pad64;
};
/*************************************************************************/
/**
* DRM_VMW_FENCE_SIGNALED
*
* Checks if a fence object is signaled..
*/
/**
* struct drm_vmw_fence_signaled_arg
*
* @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
* @flags: Fence object flags input to DRM_VMW_FENCE_SIGNALED ioctl
* @signaled: Out: Flags signaled.
* @sequence: Out: Highest sequence passed so far. Can be used to signal the
* EXEC flag of user-space fence objects.
*
* Input/Output argument to the DRM_VMW_FENCE_SIGNALED and DRM_VMW_FENCE_UNREF
* ioctls.
*/
struct drm_vmw_fence_signaled_arg {
uint32_t handle;
uint32_t flags;
int32_t signaled;
uint32_t passed_seqno;
uint32_t signaled_flags;
uint32_t pad64;
};
/*************************************************************************/
/**
* DRM_VMW_FENCE_UNREF
*
* Unreferences a fence object, and causes it to be destroyed if there are no
* other references to it.
*
*/
/**
* struct drm_vmw_fence_arg
*
* @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
*
* Input/Output argument to the DRM_VMW_FENCE_UNREF ioctl..
*/
struct drm_vmw_fence_arg {
uint32_t handle;
uint32_t pad64;
};
#endif