[PATCH] md: move bitmap_create to after md array has been initialised

This is important because bitmap_create uses
  mddev->resync_max_sectors
and that doesn't have a valid value until after the array
has been initialised (with pers->run()).
[It doesn't make a difference for current personalities that
 support bitmaps, but will make a difference for raid10]

This has the added advantage of meaning with can move the thread->timeout
manipulation inside the bitmap.c code instead of sprinkling identical code
throughout all personalities.

Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
NeilBrown
2006-01-06 00:20:16 -08:00
committed by Linus Torvalds
parent 6ff8d8ec06
commit b15c2e57f0
5 changed files with 15 additions and 35 deletions

View File

@ -1530,6 +1530,8 @@ void bitmap_destroy(mddev_t *mddev)
return;
mddev->bitmap = NULL; /* disconnect from the md device */
if (mddev->thread)
mddev->thread->timeout = MAX_SCHEDULE_TIMEOUT;
bitmap_free(bitmap);
}
@ -1636,6 +1638,8 @@ int bitmap_create(mddev_t *mddev)
if (IS_ERR(bitmap->writeback_daemon))
return PTR_ERR(bitmap->writeback_daemon);
mddev->thread->timeout = bitmap->daemon_sleep * HZ;
return bitmap_update_sb(bitmap);
error: