[PATCH] md: move bitmap_create to after md array has been initialised

This is important because bitmap_create uses
  mddev->resync_max_sectors
and that doesn't have a valid value until after the array
has been initialised (with pers->run()).
[It doesn't make a difference for current personalities that
 support bitmaps, but will make a difference for raid10]

This has the added advantage of meaning with can move the thread->timeout
manipulation inside the bitmap.c code instead of sprinkling identical code
throughout all personalities.

Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
NeilBrown
2006-01-06 00:20:16 -08:00
committed by Linus Torvalds
parent 6ff8d8ec06
commit b15c2e57f0
5 changed files with 15 additions and 35 deletions

View File

@@ -1990,9 +1990,6 @@ static int run(mddev_t *mddev)
/* Ok, everything is just fine now */
mddev->array_size = mddev->size * (mddev->raid_disks - 2);
if (mddev->bitmap)
mddev->thread->timeout = mddev->bitmap->daemon_sleep * HZ;
mddev->queue->unplug_fn = raid6_unplug_device;
mddev->queue->issue_flush_fn = raid6_issue_flush;
return 0;
@@ -2228,14 +2225,8 @@ static void raid6_quiesce(mddev_t *mddev, int state)
spin_unlock_irq(&conf->device_lock);
break;
}
if (mddev->thread) {
if (mddev->bitmap)
mddev->thread->timeout = mddev->bitmap->daemon_sleep * HZ;
else
mddev->thread->timeout = MAX_SCHEDULE_TIMEOUT;
md_wakeup_thread(mddev->thread);
}
}
static mdk_personality_t raid6_personality=
{
.name = "raid6",