Input: add ps2_drain() to libps2 to allow reading and discarding
given number of bytes from device. Change ps2_command to allow using 0 as command ID and actually pass it to the device instead of working as a drain. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -41,6 +41,7 @@ struct ps2dev {
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void ps2_init(struct ps2dev *ps2dev, struct serio *serio);
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int ps2_sendbyte(struct ps2dev *ps2dev, unsigned char byte, int timeout);
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void ps2_drain(struct ps2dev *ps2dev, int maxbytes, int timeout);
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int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command);
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int ps2_schedule_command(struct ps2dev *ps2dev, unsigned char *param, int command);
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int ps2_handle_ack(struct ps2dev *ps2dev, unsigned char data);
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