[PATCH] knfsd: fix recently introduced problem with shutting down a busy NFS server
When the last thread of nfsd exits, it shuts down all related sockets. It currently uses svc_close_socket to do this, but that only is immediately effective if the socket is not SK_BUSY. If the socket is busy - i.e. if a request has arrived that has not yet been processes - svc_close_socket is not effective and the shutdown process spins. So create a new svc_force_close_socket which removes the SK_BUSY flag is set and then calls svc_close_socket. Also change some open-codes loops in svc_destroy to use list_for_each_entry_safe. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Linus Torvalds
parent
5a05ed73e1
commit
cda1fd4abd
@@ -66,7 +66,7 @@ struct svc_sock {
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* Function prototypes.
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* Function prototypes.
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*/
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*/
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int svc_makesock(struct svc_serv *, int, unsigned short, int flags);
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int svc_makesock(struct svc_serv *, int, unsigned short, int flags);
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void svc_close_socket(struct svc_sock *);
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void svc_force_close_socket(struct svc_sock *);
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int svc_recv(struct svc_rqst *, long);
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int svc_recv(struct svc_rqst *, long);
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int svc_send(struct svc_rqst *);
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int svc_send(struct svc_rqst *);
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void svc_drop(struct svc_rqst *);
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void svc_drop(struct svc_rqst *);
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@@ -367,6 +367,7 @@ void
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svc_destroy(struct svc_serv *serv)
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svc_destroy(struct svc_serv *serv)
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{
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{
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struct svc_sock *svsk;
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struct svc_sock *svsk;
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struct svc_sock *tmp;
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dprintk("svc: svc_destroy(%s, %d)\n",
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dprintk("svc: svc_destroy(%s, %d)\n",
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serv->sv_program->pg_name,
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serv->sv_program->pg_name,
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@@ -382,21 +383,17 @@ svc_destroy(struct svc_serv *serv)
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del_timer_sync(&serv->sv_temptimer);
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del_timer_sync(&serv->sv_temptimer);
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while (!list_empty(&serv->sv_tempsocks)) {
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list_for_each_entry_safe(svsk, tmp, &serv->sv_tempsocks, sk_list)
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svsk = list_entry(serv->sv_tempsocks.next,
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svc_force_close_socket(svsk);
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struct svc_sock,
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sk_list);
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svc_close_socket(svsk);
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}
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if (serv->sv_shutdown)
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if (serv->sv_shutdown)
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serv->sv_shutdown(serv);
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serv->sv_shutdown(serv);
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while (!list_empty(&serv->sv_permsocks)) {
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list_for_each_entry_safe(svsk, tmp, &serv->sv_permsocks, sk_list)
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svsk = list_entry(serv->sv_permsocks.next,
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svc_force_close_socket(svsk);
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struct svc_sock,
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sk_list);
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BUG_ON(!list_empty(&serv->sv_permsocks));
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svc_close_socket(svsk);
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BUG_ON(!list_empty(&serv->sv_tempsocks));
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}
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cache_clean_deferred(serv);
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cache_clean_deferred(serv);
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@@ -82,6 +82,7 @@ static void svc_delete_socket(struct svc_sock *svsk);
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static void svc_udp_data_ready(struct sock *, int);
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static void svc_udp_data_ready(struct sock *, int);
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static int svc_udp_recvfrom(struct svc_rqst *);
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static int svc_udp_recvfrom(struct svc_rqst *);
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static int svc_udp_sendto(struct svc_rqst *);
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static int svc_udp_sendto(struct svc_rqst *);
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static void svc_close_socket(struct svc_sock *svsk);
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static struct svc_deferred_req *svc_deferred_dequeue(struct svc_sock *svsk);
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static struct svc_deferred_req *svc_deferred_dequeue(struct svc_sock *svsk);
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static int svc_deferred_recv(struct svc_rqst *rqstp);
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static int svc_deferred_recv(struct svc_rqst *rqstp);
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@@ -1787,7 +1788,7 @@ svc_delete_socket(struct svc_sock *svsk)
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spin_unlock_bh(&serv->sv_lock);
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spin_unlock_bh(&serv->sv_lock);
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}
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}
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void svc_close_socket(struct svc_sock *svsk)
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static void svc_close_socket(struct svc_sock *svsk)
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{
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{
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set_bit(SK_CLOSE, &svsk->sk_flags);
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set_bit(SK_CLOSE, &svsk->sk_flags);
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if (test_and_set_bit(SK_BUSY, &svsk->sk_flags))
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if (test_and_set_bit(SK_BUSY, &svsk->sk_flags))
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@@ -1800,6 +1801,19 @@ void svc_close_socket(struct svc_sock *svsk)
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svc_sock_put(svsk);
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svc_sock_put(svsk);
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}
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}
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void svc_force_close_socket(struct svc_sock *svsk)
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{
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set_bit(SK_CLOSE, &svsk->sk_flags);
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if (test_bit(SK_BUSY, &svsk->sk_flags)) {
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/* Waiting to be processed, but no threads left,
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* So just remove it from the waiting list
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*/
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list_del_init(&svsk->sk_ready);
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clear_bit(SK_BUSY, &svsk->sk_flags);
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}
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svc_close_socket(svsk);
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}
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/**
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/**
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* svc_makesock - Make a socket for nfsd and lockd
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* svc_makesock - Make a socket for nfsd and lockd
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* @serv: RPC server structure
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* @serv: RPC server structure
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