ceph: client types
We first define constants, types, and prototypes for the kernel client proper. A few subsystems are defined separately later: the MDS, OSD, and monitor clients, and the messaging layer. Signed-off-by: Sage Weil <sage@newdream.net>
This commit is contained in:
21
fs/ceph/ceph_frag.c
Normal file
21
fs/ceph/ceph_frag.c
Normal file
@@ -0,0 +1,21 @@
|
||||
/*
|
||||
* Ceph 'frag' type
|
||||
*/
|
||||
#include "types.h"
|
||||
|
||||
int ceph_frag_compare(__u32 a, __u32 b)
|
||||
{
|
||||
unsigned va = ceph_frag_value(a);
|
||||
unsigned vb = ceph_frag_value(b);
|
||||
if (va < vb)
|
||||
return -1;
|
||||
if (va > vb)
|
||||
return 1;
|
||||
va = ceph_frag_bits(a);
|
||||
vb = ceph_frag_bits(b);
|
||||
if (va < vb)
|
||||
return -1;
|
||||
if (va > vb)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
Reference in New Issue
Block a user