[PATCH] x86_64: Fix NUMA node lookup debug code which had bitrotted
Signed-off-by: Andi Kleen <ak@suse.de> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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committed by
Linus Torvalds
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3506229ff9
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e90f22edf4
@@ -17,16 +17,15 @@
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/* Simple perfect hash to map physical addresses to node numbers */
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/* Simple perfect hash to map physical addresses to node numbers */
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extern int memnode_shift;
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extern int memnode_shift;
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extern u8 memnodemap[NODEMAPSIZE];
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extern u8 memnodemap[NODEMAPSIZE];
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extern int maxnode;
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extern struct pglist_data *node_data[];
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extern struct pglist_data *node_data[];
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static inline __attribute__((pure)) int phys_to_nid(unsigned long addr)
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static inline __attribute__((pure)) int phys_to_nid(unsigned long addr)
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{
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{
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int nid;
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unsigned nid;
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VIRTUAL_BUG_ON((addr >> memnode_shift) >= NODEMAPSIZE);
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VIRTUAL_BUG_ON((addr >> memnode_shift) >= NODEMAPSIZE);
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nid = memnodemap[addr >> memnode_shift];
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nid = memnodemap[addr >> memnode_shift];
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VIRTUAL_BUG_ON(nid > maxnode);
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VIRTUAL_BUG_ON(nid >= MAX_NUMNODES || !node_data[nid]);
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return nid;
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return nid;
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}
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}
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