ocfs2: Track local alloc bits internally

Do this instead of tracking absolute local alloc size. This avoids
needless re-calculatiion of bits from bytes in localalloc.c. Additionally,
the value is now in a more natural unit for internal file system bitmap
work.

Signed-off-by: Mark Fasheh <mfasheh@suse.com>
This commit is contained in:
Mark Fasheh
2008-07-28 14:55:20 -07:00
parent 53da4939f3
commit ebcee4b5c9
3 changed files with 26 additions and 26 deletions

View File

@@ -47,8 +47,6 @@
#define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb);
static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
@@ -75,21 +73,13 @@ static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
struct inode *local_alloc_inode);
static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb)
{
BUG_ON(osb->s_clustersize_bits > 20);
/* Size local alloc windows by the megabyte */
return osb->local_alloc_size << (20 - osb->s_clustersize_bits);
}
/*
* Tell us whether a given allocation should use the local alloc
* file. Otherwise, it has to go to the main bitmap.
*/
int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
{
int la_bits = ocfs2_local_alloc_window_bits(osb);
int la_bits = osb->local_alloc_bits;
int ret = 0;
if (osb->local_alloc_state != OCFS2_LA_ENABLED)
@@ -120,14 +110,16 @@ int ocfs2_load_local_alloc(struct ocfs2_super *osb)
mlog_entry_void();
if (osb->local_alloc_size == 0)
if (osb->local_alloc_bits == 0)
goto bail;
if (ocfs2_local_alloc_window_bits(osb) >= osb->bitmap_cpg) {
if (osb->local_alloc_bits >= osb->bitmap_cpg) {
mlog(ML_NOTICE, "Requested local alloc window %d is larger "
"than max possible %u. Using defaults.\n",
ocfs2_local_alloc_window_bits(osb), (osb->bitmap_cpg - 1));
osb->local_alloc_size = OCFS2_DEFAULT_LOCAL_ALLOC_SIZE;
osb->local_alloc_bits, (osb->bitmap_cpg - 1));
osb->local_alloc_bits =
ocfs2_megabytes_to_clusters(osb->sb,
OCFS2_DEFAULT_LOCAL_ALLOC_SIZE);
}
/* read the alloc off disk */
@@ -190,8 +182,7 @@ bail:
if (inode)
iput(inode);
mlog(0, "Local alloc window bits = %d\n",
ocfs2_local_alloc_window_bits(osb));
mlog(0, "Local alloc window bits = %d\n", osb->local_alloc_bits);
mlog_exit(status);
return status;
@@ -490,7 +481,7 @@ int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
goto bail;
}
if (bits_wanted > ocfs2_local_alloc_window_bits(osb)) {
if (bits_wanted > osb->local_alloc_bits) {
mlog(0, "Asking for more than my max window size!\n");
status = -ENOSPC;
goto bail;
@@ -803,7 +794,7 @@ static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
goto bail;
}
(*ac)->ac_bits_wanted = ocfs2_local_alloc_window_bits(osb);
(*ac)->ac_bits_wanted = osb->local_alloc_bits;
status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac);
if (status < 0) {
@@ -849,7 +840,7 @@ static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
"one\n");
mlog(0, "Allocating %u clusters for a new window.\n",
ocfs2_local_alloc_window_bits(osb));
osb->local_alloc_bits);
/* Instruct the allocation code to try the most recently used
* cluster group. We'll re-record the group used this pass
@@ -859,8 +850,7 @@ static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
/* we used the generic suballoc reserve function, but we set
* everything up nicely, so there's no reason why we can't use
* the more specific cluster api to claim bits. */
status = ocfs2_claim_clusters(osb, handle, ac,
ocfs2_local_alloc_window_bits(osb),
status = ocfs2_claim_clusters(osb, handle, ac, osb->local_alloc_bits,
&cluster_off, &cluster_count);
if (status < 0) {
if (status != -ENOSPC)