GFS2: Merge lock_dlm module into GFS2

This is the big patch that I've been working on for some time
now. There are many reasons for wanting to make this change
such as:
 o Reducing overhead by eliminating duplicated fields between structures
 o Simplifcation of the code (reduces the code size by a fair bit)
 o The locking interface is now the DLM interface itself as proposed
   some time ago.
 o Fewer lookups of glocks when processing replies from the DLM
 o Fewer memory allocations/deallocations for each glock
 o Scope to do further optimisations in the future (but this patch is
   more than big enough for now!)

Please note that (a) this patch relates to the lock_dlm module and
not the DLM itself, that is still a separate module; and (b) that
we retain the ability to build GFS2 as a standalone single node
filesystem with out requiring the DLM.

This patch needs a lot of testing, hence my keeping it I restarted
my -git tree after the last merge window. That way, this has the maximum
exposure before its merged. This is (modulo a few minor bug fixes) the
same patch that I've been posting on and off the the last three months
and its passed a number of different tests so far.

Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
This commit is contained in:
Steven Whitehouse
2009-01-12 10:43:39 +00:00
committed by Steven Whitehouse
parent 22077f57de
commit f057f6cdf6
42 changed files with 819 additions and 2447 deletions

View File

@ -14,7 +14,6 @@
#include <linux/module.h>
#include <linux/init.h>
#include <linux/gfs2_ondisk.h>
#include <linux/lm_interface.h>
#include <asm/atomic.h>
#include "gfs2.h"
@ -47,8 +46,6 @@ static void gfs2_init_glock_once(void *foo)
INIT_HLIST_NODE(&gl->gl_list);
spin_lock_init(&gl->gl_spin);
INIT_LIST_HEAD(&gl->gl_holders);
gl->gl_lvb = NULL;
atomic_set(&gl->gl_lvb_count, 0);
INIT_LIST_HEAD(&gl->gl_lru);
INIT_LIST_HEAD(&gl->gl_ail_list);
atomic_set(&gl->gl_ail_count, 0);