Driver core: add device_type to struct device

This allows us to add type specific attributes, uevent vars and
release funtions.

A subsystem can carry different types of devices like the "block"
subsys has disks and partitions. Both types create a different set
of attributes, but belong to the same subsystem.

This corresponds to the low level objects:
  kobject   -> device       (object/device data)
  kobj_type -> device_type  (type of object/device we are embedded in)
  kset      -> class/bus    (list of objects/devices of a subsystem)

Signed-off-by: Kay Sievers <kay.sievers@novell.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
This commit is contained in:
Kay Sievers
2006-10-07 21:54:55 +02:00
committed by Greg Kroah-Hartman
parent 239378f16a
commit f9f852df2f
3 changed files with 49 additions and 20 deletions

View File

@@ -32,7 +32,7 @@
#include <linux/hid.h>
#include "usbhid.h"
struct device_type {
struct dev_type {
u16 idVendor;
u16 idProduct;
const signed short *ff;
@@ -48,7 +48,7 @@ static const signed short ff_joystick[] = {
-1
};
static const struct device_type devices[] = {
static const struct dev_type devices[] = {
{ 0x046d, 0xc211, ff_rumble },
{ 0x046d, 0xc219, ff_rumble },
{ 0x046d, 0xc283, ff_joystick },