Pull driver core updates from Greg KH: "Here's the big driver-core pull request for 3.17-rc1. Largest thing in here is the dma-buf rework and fence code, that touched many different subsystems so it was agreed it should go through this tree to handle merge issues. There's also some firmware loading updates, as well as tests added, and a few other tiny changes, the changelog has the details. All have been in linux-next for a long time" * tag 'driver-core-3.17-rc1' of git://git.kernel.org/pub/scm/linux/kernel/git/gregkh/driver-core: (32 commits) ARM: imx: Remove references to platform_bus in mxc code firmware loader: Fix _request_firmware_load() return val for fw load abort platform: Remove most references to platform_bus device test: add firmware_class loader test doc: fix minor typos in firmware_class README staging: android: Cleanup style issues Documentation: devres: Sort managed interfaces Documentation: devres: Add devm_kmalloc() et al fs: debugfs: remove trailing whitespace kernfs: kernel-doc warning fix debugfs: Fix corrupted loop in debugfs_remove_recursive stable_kernel_rules: Add pointer to netdev-FAQ for network patches driver core: platform: add device binding path 'driver_override' driver core/platform: remove unused implicit padding in platform_object firmware loader: inform direct failure when udev loader is disabled firmware: replace ALIGN(PAGE_SIZE) by PAGE_ALIGN firmware: read firmware size using i_size_read() firmware loader: allow disabling of udev as firmware loader reservation: add suppport for read-only access using rcu reservation: update api and add some helpers ... Conflicts: drivers/base/platform.c
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html