linux-kernel-test/drivers/acpi/power.c
Rafael J. Wysocki 722c929f32 ACPI: Do not use device power states of power resources
ACPI power resource objects have struct acpi_device components, but
they are only used for registering those resources in the device
hierarchy.  In particular, power state information stored in them is
completely useless (amnong other things, because the power resources
"devices" are not power manageable), so there is no reason for the
power resources management code to keep it up to date.

Remove the code updating device power states of power resources from
drivers/acpi/power.c.

Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
2013-01-17 14:11:06 +01:00

711 lines
18 KiB
C

/*
* acpi_power.c - ACPI Bus Power Management ($Revision: 39 $)
*
* Copyright (C) 2001, 2002 Andy Grover <andrew.grover@intel.com>
* Copyright (C) 2001, 2002 Paul Diefenbaugh <paul.s.diefenbaugh@intel.com>
*
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
/*
* ACPI power-managed devices may be controlled in two ways:
* 1. via "Device Specific (D-State) Control"
* 2. via "Power Resource Control".
* This module is used to manage devices relying on Power Resource Control.
*
* An ACPI "power resource object" describes a software controllable power
* plane, clock plane, or other resource used by a power managed device.
* A device may rely on multiple power resources, and a power resource
* may be shared by multiple devices.
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/types.h>
#include <linux/slab.h>
#include <linux/pm_runtime.h>
#include <acpi/acpi_bus.h>
#include <acpi/acpi_drivers.h>
#include "sleep.h"
#include "internal.h"
#define PREFIX "ACPI: "
#define _COMPONENT ACPI_POWER_COMPONENT
ACPI_MODULE_NAME("power");
#define ACPI_POWER_CLASS "power_resource"
#define ACPI_POWER_DEVICE_NAME "Power Resource"
#define ACPI_POWER_FILE_INFO "info"
#define ACPI_POWER_FILE_STATUS "state"
#define ACPI_POWER_RESOURCE_STATE_OFF 0x00
#define ACPI_POWER_RESOURCE_STATE_ON 0x01
#define ACPI_POWER_RESOURCE_STATE_UNKNOWN 0xFF
struct acpi_power_dependent_device {
struct list_head node;
struct acpi_device *adev;
struct work_struct work;
};
struct acpi_power_resource {
struct acpi_device device;
struct list_head list_node;
struct list_head dependent;
char *name;
u32 system_level;
u32 order;
unsigned int ref_count;
struct mutex resource_lock;
};
static LIST_HEAD(acpi_power_resource_list);
static DEFINE_MUTEX(power_resource_list_lock);
/* --------------------------------------------------------------------------
Power Resource Management
-------------------------------------------------------------------------- */
static struct acpi_power_resource *acpi_power_get_context(acpi_handle handle)
{
struct acpi_device *device;
if (acpi_bus_get_device(handle, &device))
return NULL;
return container_of(device, struct acpi_power_resource, device);
}
static int acpi_power_get_state(acpi_handle handle, int *state)
{
acpi_status status = AE_OK;
unsigned long long sta = 0;
char node_name[5];
struct acpi_buffer buffer = { sizeof(node_name), node_name };
if (!handle || !state)
return -EINVAL;
status = acpi_evaluate_integer(handle, "_STA", NULL, &sta);
if (ACPI_FAILURE(status))
return -ENODEV;
*state = (sta & 0x01)?ACPI_POWER_RESOURCE_STATE_ON:
ACPI_POWER_RESOURCE_STATE_OFF;
acpi_get_name(handle, ACPI_SINGLE_NAME, &buffer);
ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource [%s] is %s\n",
node_name,
*state ? "on" : "off"));
return 0;
}
static int acpi_power_get_list_state(struct acpi_handle_list *list, int *state)
{
int cur_state;
int i = 0;
if (!list || !state)
return -EINVAL;
/* The state of the list is 'on' IFF all resources are 'on'. */
for (i = 0; i < list->count; i++) {
struct acpi_power_resource *resource;
acpi_handle handle = list->handles[i];
int result;
resource = acpi_power_get_context(handle);
if (!resource)
return -ENODEV;
mutex_lock(&resource->resource_lock);
result = acpi_power_get_state(handle, &cur_state);
mutex_unlock(&resource->resource_lock);
if (result)
return result;
if (cur_state != ACPI_POWER_RESOURCE_STATE_ON)
break;
}
ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource list is %s\n",
cur_state ? "on" : "off"));
*state = cur_state;
return 0;
}
static void acpi_power_resume_dependent(struct work_struct *work)
{
struct acpi_power_dependent_device *dep;
struct acpi_device_physical_node *pn;
struct acpi_device *adev;
int state;
dep = container_of(work, struct acpi_power_dependent_device, work);
adev = dep->adev;
if (acpi_power_get_inferred_state(adev, &state))
return;
if (state > ACPI_STATE_D0)
return;
mutex_lock(&adev->physical_node_lock);
list_for_each_entry(pn, &adev->physical_node_list, node)
pm_request_resume(pn->dev);
list_for_each_entry(pn, &adev->power_dependent, node)
pm_request_resume(pn->dev);
mutex_unlock(&adev->physical_node_lock);
}
static int __acpi_power_on(struct acpi_power_resource *resource)
{
acpi_status status = AE_OK;
status = acpi_evaluate_object(resource->device.handle, "_ON", NULL, NULL);
if (ACPI_FAILURE(status))
return -ENODEV;
ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Power resource [%s] turned on\n",
resource->name));
return 0;
}
static int acpi_power_on(acpi_handle handle)
{
int result = 0;
struct acpi_power_resource *resource;
resource = acpi_power_get_context(handle);
if (!resource)
return -ENODEV;
mutex_lock(&resource->resource_lock);
if (resource->ref_count++) {
ACPI_DEBUG_PRINT((ACPI_DB_INFO,
"Power resource [%s] already on",
resource->name));
} else {
result = __acpi_power_on(resource);
if (result) {
resource->ref_count--;
} else {
struct acpi_power_dependent_device *dep;
list_for_each_entry(dep, &resource->dependent, node)
schedule_work(&dep->work);
}
}
mutex_unlock(&resource->resource_lock);
return result;
}
static int acpi_power_off(acpi_handle handle)
{
int result = 0;
acpi_status status = AE_OK;
struct acpi_power_resource *resource;
resource = acpi_power_get_context(handle);
if (!resource)
return -ENODEV;
mutex_lock(&resource->resource_lock);
if (!resource->ref_count) {
ACPI_DEBUG_PRINT((ACPI_DB_INFO,
"Power resource [%s] already off",
resource->name));
goto unlock;
}
if (--resource->ref_count) {
ACPI_DEBUG_PRINT((ACPI_DB_INFO,
"Power resource [%s] still in use\n",
resource->name));
goto unlock;
}
status = acpi_evaluate_object(resource->device.handle, "_OFF", NULL, NULL);
if (ACPI_FAILURE(status))
result = -ENODEV;
else
ACPI_DEBUG_PRINT((ACPI_DB_INFO,
"Power resource [%s] turned off\n",
resource->name));
unlock:
mutex_unlock(&resource->resource_lock);
return result;
}
static void __acpi_power_off_list(struct acpi_handle_list *list, int num_res)
{
int i;
for (i = num_res - 1; i >= 0 ; i--)
acpi_power_off(list->handles[i]);
}
static void acpi_power_off_list(struct acpi_handle_list *list)
{
__acpi_power_off_list(list, list->count);
}
static int acpi_power_on_list(struct acpi_handle_list *list)
{
int result = 0;
int i;
for (i = 0; i < list->count; i++) {
result = acpi_power_on(list->handles[i]);
if (result) {
__acpi_power_off_list(list, i);
break;
}
}
return result;
}
static void acpi_power_add_dependent(acpi_handle rhandle,
struct acpi_device *adev)
{
struct acpi_power_dependent_device *dep;
struct acpi_power_resource *resource;
if (!rhandle || !adev)
return;
resource = acpi_power_get_context(rhandle);
if (!resource)
return;
mutex_lock(&resource->resource_lock);
list_for_each_entry(dep, &resource->dependent, node)
if (dep->adev == adev)
goto out;
dep = kzalloc(sizeof(*dep), GFP_KERNEL);
if (!dep)
goto out;
dep->adev = adev;
INIT_WORK(&dep->work, acpi_power_resume_dependent);
list_add_tail(&dep->node, &resource->dependent);
out:
mutex_unlock(&resource->resource_lock);
}
static void acpi_power_remove_dependent(acpi_handle rhandle,
struct acpi_device *adev)
{
struct acpi_power_dependent_device *dep;
struct acpi_power_resource *resource;
struct work_struct *work = NULL;
if (!rhandle || !adev)
return;
resource = acpi_power_get_context(rhandle);
if (!resource)
return;
mutex_lock(&resource->resource_lock);
list_for_each_entry(dep, &resource->dependent, node)
if (dep->adev == adev) {
list_del(&dep->node);
work = &dep->work;
break;
}
mutex_unlock(&resource->resource_lock);
if (work) {
cancel_work_sync(work);
kfree(dep);
}
}
void acpi_power_add_remove_device(struct acpi_device *adev, bool add)
{
if (adev->power.flags.power_resources) {
struct acpi_device_power_state *ps;
int j;
ps = &adev->power.states[ACPI_STATE_D0];
for (j = 0; j < ps->resources.count; j++) {
acpi_handle rhandle = ps->resources.handles[j];
if (add)
acpi_power_add_dependent(rhandle, adev);
else
acpi_power_remove_dependent(rhandle, adev);
}
}
}
/* --------------------------------------------------------------------------
Device Power Management
-------------------------------------------------------------------------- */
/**
* acpi_device_sleep_wake - execute _DSW (Device Sleep Wake) or (deprecated in
* ACPI 3.0) _PSW (Power State Wake)
* @dev: Device to handle.
* @enable: 0 - disable, 1 - enable the wake capabilities of the device.
* @sleep_state: Target sleep state of the system.
* @dev_state: Target power state of the device.
*
* Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
* State Wake) for the device, if present. On failure reset the device's
* wakeup.flags.valid flag.
*
* RETURN VALUE:
* 0 if either _DSW or _PSW has been successfully executed
* 0 if neither _DSW nor _PSW has been found
* -ENODEV if the execution of either _DSW or _PSW has failed
*/
int acpi_device_sleep_wake(struct acpi_device *dev,
int enable, int sleep_state, int dev_state)
{
union acpi_object in_arg[3];
struct acpi_object_list arg_list = { 3, in_arg };
acpi_status status = AE_OK;
/*
* Try to execute _DSW first.
*
* Three agruments are needed for the _DSW object:
* Argument 0: enable/disable the wake capabilities
* Argument 1: target system state
* Argument 2: target device state
* When _DSW object is called to disable the wake capabilities, maybe
* the first argument is filled. The values of the other two agruments
* are meaningless.
*/
in_arg[0].type = ACPI_TYPE_INTEGER;
in_arg[0].integer.value = enable;
in_arg[1].type = ACPI_TYPE_INTEGER;
in_arg[1].integer.value = sleep_state;
in_arg[2].type = ACPI_TYPE_INTEGER;
in_arg[2].integer.value = dev_state;
status = acpi_evaluate_object(dev->handle, "_DSW", &arg_list, NULL);
if (ACPI_SUCCESS(status)) {
return 0;
} else if (status != AE_NOT_FOUND) {
printk(KERN_ERR PREFIX "_DSW execution failed\n");
dev->wakeup.flags.valid = 0;
return -ENODEV;
}
/* Execute _PSW */
arg_list.count = 1;
in_arg[0].integer.value = enable;
status = acpi_evaluate_object(dev->handle, "_PSW", &arg_list, NULL);
if (ACPI_FAILURE(status) && (status != AE_NOT_FOUND)) {
printk(KERN_ERR PREFIX "_PSW execution failed\n");
dev->wakeup.flags.valid = 0;
return -ENODEV;
}
return 0;
}
/*
* Prepare a wakeup device, two steps (Ref ACPI 2.0:P229):
* 1. Power on the power resources required for the wakeup device
* 2. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
* State Wake) for the device, if present
*/
int acpi_enable_wakeup_device_power(struct acpi_device *dev, int sleep_state)
{
int i, err = 0;
if (!dev || !dev->wakeup.flags.valid)
return -EINVAL;
mutex_lock(&acpi_device_lock);
if (dev->wakeup.prepare_count++)
goto out;
/* Open power resource */
for (i = 0; i < dev->wakeup.resources.count; i++) {
int ret = acpi_power_on(dev->wakeup.resources.handles[i]);
if (ret) {
printk(KERN_ERR PREFIX "Transition power state\n");
dev->wakeup.flags.valid = 0;
err = -ENODEV;
goto err_out;
}
}
/*
* Passing 3 as the third argument below means the device may be placed
* in arbitrary power state afterwards.
*/
err = acpi_device_sleep_wake(dev, 1, sleep_state, 3);
err_out:
if (err)
dev->wakeup.prepare_count = 0;
out:
mutex_unlock(&acpi_device_lock);
return err;
}
/*
* Shutdown a wakeup device, counterpart of above method
* 1. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
* State Wake) for the device, if present
* 2. Shutdown down the power resources
*/
int acpi_disable_wakeup_device_power(struct acpi_device *dev)
{
int i, err = 0;
if (!dev || !dev->wakeup.flags.valid)
return -EINVAL;
mutex_lock(&acpi_device_lock);
if (--dev->wakeup.prepare_count > 0)
goto out;
/*
* Executing the code below even if prepare_count is already zero when
* the function is called may be useful, for example for initialisation.
*/
if (dev->wakeup.prepare_count < 0)
dev->wakeup.prepare_count = 0;
err = acpi_device_sleep_wake(dev, 0, 0, 0);
if (err)
goto out;
/* Close power resource */
for (i = 0; i < dev->wakeup.resources.count; i++) {
int ret = acpi_power_off(dev->wakeup.resources.handles[i]);
if (ret) {
printk(KERN_ERR PREFIX "Transition power state\n");
dev->wakeup.flags.valid = 0;
err = -ENODEV;
goto out;
}
}
out:
mutex_unlock(&acpi_device_lock);
return err;
}
int acpi_power_get_inferred_state(struct acpi_device *device, int *state)
{
int result = 0;
struct acpi_handle_list *list = NULL;
int list_state = 0;
int i = 0;
if (!device || !state)
return -EINVAL;
/*
* We know a device's inferred power state when all the resources
* required for a given D-state are 'on'.
*/
for (i = ACPI_STATE_D0; i <= ACPI_STATE_D3_HOT; i++) {
list = &device->power.states[i].resources;
if (list->count < 1)
continue;
result = acpi_power_get_list_state(list, &list_state);
if (result)
return result;
if (list_state == ACPI_POWER_RESOURCE_STATE_ON) {
*state = i;
return 0;
}
}
*state = ACPI_STATE_D3;
return 0;
}
int acpi_power_on_resources(struct acpi_device *device, int state)
{
if (!device || state < ACPI_STATE_D0 || state > ACPI_STATE_D3)
return -EINVAL;
return acpi_power_on_list(&device->power.states[state].resources);
}
int acpi_power_transition(struct acpi_device *device, int state)
{
int result = 0;
if (!device || (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3_COLD))
return -EINVAL;
if (device->power.state == state)
return 0;
if ((device->power.state < ACPI_STATE_D0)
|| (device->power.state > ACPI_STATE_D3_COLD))
return -ENODEV;
/* TBD: Resources must be ordered. */
/*
* First we reference all power resources required in the target list
* (e.g. so the device doesn't lose power while transitioning). Then,
* we dereference all power resources used in the current list.
*/
if (state < ACPI_STATE_D3_COLD)
result = acpi_power_on_list(
&device->power.states[state].resources);
if (!result && device->power.state < ACPI_STATE_D3_COLD)
acpi_power_off_list(
&device->power.states[device->power.state].resources);
/* We shouldn't change the state unless the above operations succeed. */
device->power.state = result ? ACPI_STATE_UNKNOWN : state;
return result;
}
static void acpi_release_power_resource(struct device *dev)
{
struct acpi_device *device = to_acpi_device(dev);
struct acpi_power_resource *resource;
resource = container_of(device, struct acpi_power_resource, device);
mutex_lock(&power_resource_list_lock);
list_del(&resource->list_node);
mutex_unlock(&power_resource_list_lock);
acpi_free_ids(device);
kfree(resource);
}
void acpi_add_power_resource(acpi_handle handle)
{
struct acpi_power_resource *resource;
struct acpi_device *device = NULL;
union acpi_object acpi_object;
struct acpi_buffer buffer = { sizeof(acpi_object), &acpi_object };
acpi_status status;
int state, result = -ENODEV;
acpi_bus_get_device(handle, &device);
if (device)
return;
resource = kzalloc(sizeof(*resource), GFP_KERNEL);
if (!resource)
return;
device = &resource->device;
acpi_init_device_object(device, handle, ACPI_BUS_TYPE_POWER,
ACPI_STA_DEFAULT);
mutex_init(&resource->resource_lock);
INIT_LIST_HEAD(&resource->dependent);
resource->name = device->pnp.bus_id;
strcpy(acpi_device_name(device), ACPI_POWER_DEVICE_NAME);
strcpy(acpi_device_class(device), ACPI_POWER_CLASS);
device->power.state = ACPI_STATE_UNKNOWN;
/* Evalute the object to get the system level and resource order. */
status = acpi_evaluate_object(handle, NULL, NULL, &buffer);
if (ACPI_FAILURE(status))
goto err;
resource->system_level = acpi_object.power_resource.system_level;
resource->order = acpi_object.power_resource.resource_order;
result = acpi_power_get_state(handle, &state);
if (result)
goto err;
printk(KERN_INFO PREFIX "%s [%s] (%s)\n", acpi_device_name(device),
acpi_device_bid(device), state ? "on" : "off");
device->flags.match_driver = true;
result = acpi_device_register(device, acpi_release_power_resource);
if (result)
goto err;
mutex_lock(&power_resource_list_lock);
list_add(&resource->list_node, &acpi_power_resource_list);
mutex_unlock(&power_resource_list_lock);
return;
err:
acpi_release_power_resource(&device->dev);
}
#ifdef CONFIG_ACPI_SLEEP
void acpi_resume_power_resources(void)
{
struct acpi_power_resource *resource;
mutex_lock(&power_resource_list_lock);
list_for_each_entry(resource, &acpi_power_resource_list, list_node) {
int result, state;
mutex_lock(&resource->resource_lock);
result = acpi_power_get_state(resource->device.handle, &state);
if (!result && state == ACPI_POWER_RESOURCE_STATE_OFF
&& resource->ref_count) {
dev_info(&resource->device.dev, "Turning ON\n");
__acpi_power_on(resource);
}
mutex_unlock(&resource->resource_lock);
}
mutex_unlock(&power_resource_list_lock);
}
#endif