Files
linux-kernel-test/drivers/gpu/drm
Alex Deucher ce8f53709b drm/radeon/kms/pm: rework power management
- Separate dynpm and profile based power management methods.  You can select the pm method
  by echoing the selected method ("dynpm" or "profile") to power_method in sysfs.
- Expose basic 4 profile in profile method
  "default" - default clocks
  "auto" - select between low and high based on ac/dc state
  "low" - DC, low power mode
  "high" - AC, performance mode
  The current base profile is "default", but it should switched to "auto" once we've tested
  on more systems.  Switching the state is a matter of echoing the requested profile to
  power_profile in sysfs.  The lowest power states are selected automatically when dpms turns
  the monitors off in all states but default.
- Remove dynamic fence-based reclocking for the moment.  We can revisit this later once we
  have basic pm in.
- Move pm init/fini to modesetting path.  pm is tightly coupled with display state.  Make sure
  display side is initialized before pm.
- Add pm suspend/resume functions to make sure pm state is properly reinitialized on resume.
- Remove dynpm module option.  It's now selectable via sysfs.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-05-18 18:21:52 +10:00
..
2010-05-18 15:57:05 +10:00
2010-05-18 15:57:05 +10:00
2010-05-18 15:57:05 +10:00
2010-05-18 17:40:22 +10:00
2010-05-18 15:57:05 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html